Karma vs Amumu
Hard matchup
Build vs Amumu
Build adapted to this matchup
Recommended items for Karma: Echoes of Helia, Moonstone Renewer, Mikael's Blessing, Ionian Boots of Lucidity, Dream Maker, Redemption, Zaz'Zak's Realmspike, Ardent Censer.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Amumu's abilities
Passive, spells and ultimate
Amumu's basic attacks Curse his enemies, causing them to take bonus true damage from incoming magic damage.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 3s | 1s | 9s | – |
| 6 | 3s | 1s | 9s | 2m30 |
| 9 | 3s | 1s | 9s | 2m30 |
| 11 | 3s | 1s | 9s | 2m05 |
| 16 | 3s | 1s | 7s | 1m40 |
| 18 | 3s | 1s | 5s | 1m40 |
Playing as Karma
Tips to maximize your impact
- Deal damage to refresh Mantra
Hit the enemy with your spells: Gathering Fire (passive) lowers the cooldown of Mantra (R) with each damaging ability.
- Mantra then Q to poke
To poke, cast Mantra (R) then Inner Flame (Q) at a group: the explosion leaves a ring of fire that slows and deals more damage.
- Mantra then W at low health
At low health, cast Mantra (R) then Focused Resolve (W): you restore part of your missing health at the start and end of the tether, and the root lasts longer.
- Mantra then E for the whole team
In teamfights, cast Mantra (R) then Inspire (E) on an ally surrounded by the others: everyone gets a shield and move speed, to engage or to escape.
Playing against Amumu
How to counter and exploit weaknesses
- Stay behind your minions
Stay behind your minions: Bandage Toss (Q) stops on the first enemy hit, and it's his only spell to reach you.
- Step up after both bandages
Step up when both charges of Bandage Toss (Q) are gone: he can't reach you again until a charge comes back.
- Spread out from your allies
When he has Curse of the Sad Mummy (R), spread out from your allies in teamfights: the spell stuns every enemy around him.
- Ward the way into your lane
Ward the path between his jungle and your lane: Bandage Toss (Q) brings him onto you from range, and he has two charges to catch you.
Other Karma matchups
Patch 16.21.1