Karma vs Sona

Karma
vs
43.1%

over 796 games

Sona

Hard matchup

Heavy AP damageHeavy pokeHeavy CCHigh sustain

Build vs Sona

Build adapted to this matchup

Recommended items for Karma: Echoes of Helia, Moonstone Renewer, Redemption, Ionian Boots of Lucidity, Dream Maker, Oblivion Orb, Mikael's Blessing, Zaz'Zak's Realmspike.

Starting items

Health Potion
x2

Core build

Echoes of Helia
1
Moonstone Renewer
2
Redemption
3

Standard

Ionian Boots of Lucidity
4CDR
Dream Maker
5

Summoner spells

FlashHeal78%
ExhaustFlash16%

Anti CC

Mercury's Treads
4vs CC

Other options

Dream Maker
Oblivion Orb
Mikael's Blessing
Zaz'Zak's Realmspike
Malignance
Shurelya's Battlesong
Ardent Censer
Dawncore
Celestial Opposition
Dark Seal
Solstice Sleigh
Staff of Flowing Water
Morellonomicon
Locket of the Iron Solari
Knight's Vow
Imperial Mandate
Diadem of Songs
Luden's Echo
Mejai's Soulstealer
Stormsurge
Shadowflame
Tear of the Goddess
Spirit Visage
Rabadon's Deathcap
Zhonya's Hourglass
Horizon Focus
56.8% WR37 games
SorcerySorcery
Summon AerySummon Aery
Manaflow BandManaflow Band
TranscendenceTranscendence
Gathering StormGathering Storm
ResolveResolve
RevitalizeRevitalize
Font of LifeFont of Life
Ability HasteAdaptive ForceHealth

Power Spikes

Strength by game phase

Sona's abilities

Passive, spells and ultimate

Power Chord (P)

Accelerando: Sona gains non-Ultimate ability haste permanently for her basic abilities as she uses her abilities well, up to a cap. Beyond that cap, further successful uses reduce her ultimate's remaining cooldown instead.Power Chord: Every few spell casts, Sona's next attack will deal bonus magic damage in addition to an additional effect based on what basic Ability Sona last activated.

Cooldowns

Cooldowns by spell rank

LevelQWER
38s10s14s–
68s10s14s2m20
98s10s14s2m20
118s10s14s2m
168s10s14s1m40
188s10s14s1m40

Playing as Karma

Tips to maximize your impact

  1. Deal damage to refresh Mantra

    Hit the enemy with your spells: Gathering Fire (passive) lowers the cooldown of Mantra (R) with each damaging ability.

  2. Mantra then Q to poke

    To poke, cast Mantra (R) then Inner Flame (Q) at a group: the explosion leaves a ring of fire that slows and deals more damage.

  3. Mantra then W at low health

    At low health, cast Mantra (R) then Focused Resolve (W): you restore part of your missing health at the start and end of the tether, and the root lasts longer.

  4. Mantra then E for the whole team

    In teamfights, cast Mantra (R) then Inspire (E) on an ally surrounded by the others: everyone gets a shield and move speed, to engage or to escape.

Playing against Sona

How to counter and exploit weaknesses

  1. Don't count on your minions

    Don't count on your minions against Hymn of Valor (Q): it hits the two nearest enemies, champions first.

  2. Back off after her spells

    Back off when she has cast several spells: Power Chord (passive) empowers her next auto, which damages, weakens or slows you.

  3. Spread out from your allies

    Spread out from your allies against her: Crescendo (R) stuns every enemy it hits, and it's her only stun.

  4. Target her first

    If you can engage, target Sona first: she has no dash, and without her, her team loses its heals and shields.

Patch 16.21.1