Karma vs Xerath
Skill matchup
Build vs Xerath
Build adapted to this matchup
Recommended items for Karma: Echoes of Helia, Moonstone Renewer, Redemption, Ionian Boots of Lucidity, Dream Maker, Zaz'Zak's Realmspike, Mikael's Blessing, Malignance.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Xerath's abilities
Passive, spells and ultimate
Xerath's basic attacks periodically restore Mana. Whenever Xerath kills a unit, this cooldown is reduced.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 9s | 14s | 13s | – |
| 6 | 7s | 14s | 13s | 2m10 |
| 9 | 5s | 13s | 13s | 2m10 |
| 11 | 5s | 12s | 13s | 1m55 |
| 16 | 5s | 10s | 12s | 1m40 |
| 18 | 5s | 10s | 11s | 1m40 |
Playing as Karma
Tips to maximize your impact
- Deal damage to refresh Mantra
Hit the enemy with your spells: Gathering Fire (passive) lowers the cooldown of Mantra (R) with each damaging ability.
- Mantra then Q to poke
To poke, cast Mantra (R) then Inner Flame (Q) at a group: the explosion leaves a ring of fire that slows and deals more damage.
- Mantra then W at low health
At low health, cast Mantra (R) then Focused Resolve (W): you restore part of your missing health at the start and end of the tether, and the root lasts longer.
- Mantra then E for the whole team
In teamfights, cast Mantra (R) then Inspire (E) on an ally surrounded by the others: everyone gets a shield and move speed, to engage or to escape.
Playing against Xerath
How to counter and exploit weaknesses
- Stay behind your minions
Keep minions between you and Xerath: Shocking Orb (E) stuns the first enemy hit, for longer the farther it has traveled.
- Change direction
Don't stand still, and change direction often: Arcanopulse (Q) hits a target moving forward or backward in a straight line much more easily.
- Engage while he charges
If you can engage, go in while he charges Arcanopulse (Q): he slows down by up to 50%, and he has no dash to escape.
- Interrupt his Rite of the Arcane
If you have CC and can reach him during Rite of the Arcane (R), use it: he channels the ult, and interrupting it stops his shots.
Other Karma matchups
Patch 16.21.1