Karma vs Zilean
Skill matchup
Build vs Zilean
Build adapted to this matchup
Recommended items for Karma: Echoes of Helia, Moonstone Renewer, Redemption, Ionian Boots of Lucidity, Dream Maker, Mikael's Blessing, Zaz'Zak's Realmspike, Malignance.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Zilean's abilities
Passive, spells and ultimate
Zilean stores time as Experience and can grant it to his allies. When he has enough Experience to finish an ally's level up, he can right-click them to impart it. Zilean receives as much Experience as he gives.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 10s | 14s | 15s | – |
| 6 | 9s | 14s | 15s | 2m |
| 9 | 8s | 12s | 15s | 2m |
| 11 | 8s | 10s | 15s | 1m30 |
| 16 | 8s | 6s | 15s | 1m |
| 18 | 8s | 6s | 15s | 1m |
Playing as Karma
Tips to maximize your impact
- Deal damage to refresh Mantra
Hit the enemy with your spells: Gathering Fire (passive) lowers the cooldown of Mantra (R) with each damaging ability.
- Mantra then Q to poke
To poke, cast Mantra (R) then Inner Flame (Q) at a group: the explosion leaves a ring of fire that slows and deals more damage.
- Mantra then W at low health
At low health, cast Mantra (R) then Focused Resolve (W): you restore part of your missing health at the start and end of the tether, and the root lasts longer.
- Mantra then E for the whole team
In teamfights, cast Mantra (R) then Inspire (E) on an ally surrounded by the others: everyone gets a shield and move speed, to engage or to escape.
Playing against Zilean
How to counter and exploit weaknesses
- Move away from the bomb
Spread out from your allies when Time Bomb (Q) is stuck on you or one of them: a second bomb makes it explode instantly and stuns every enemy around.
- Focus Zilean as a team
In teamfights, focus Zilean with your team: he's fragile under pressure, and without him, there's no Chronoshift (R) to save his carry.
- Switch targets under his rune
If an enemy has the Chronoshift (R) rune, hit someone else or wait for the effect to end: if they die with the rune, they come back to life.
- Force fights without his ult
Force an objective or a fight when Chronoshift (R) is on cooldown: without it, he revives no one, and it takes 120 to 60 seconds to come back.
Other Karma matchups
Patch 16.21.1