Lux vs Miss Fortune
Build vs Miss Fortune
The champion's reference build, for lack of enough games in this matchup
Recommended items for Lux: Luden's Echo, Stormsurge, Shadowflame, Sorcerer's Shoes, Malignance, Rabadon's Deathcap, Zhonya's Hourglass, Void Staff.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Miss Fortune's abilities
Passive, spells and ultimate
Miss Fortune deals bonus physical damage whenever she basic attacks a new target.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 7s | 12s | 18s | – |
| 6 | 5s | 12s | 18s | 2m |
| 9 | 3s | 12s | 18s | 2m |
| 11 | 3s | 12s | 18s | 1m50 |
| 16 | 3s | 12s | 16s | 1m40 |
| 18 | 3s | 12s | 14s | 1m40 |
Playing as Lux
Tips to maximize your impact
- Start with Light Binding
Start with Light Binding (Q), then Lucent Singularity (E) and Final Spark (R) before detonating the singularity: the root makes sure everything hits.
- Weave an auto between spells
Slip in an auto after each spell that hits: it triggers Illumination (passive) for extra magic damage, and Final Spark (R) triggers it too.
- Light up brush with your E
Cast Lucent Singularity (E) into a brush before walking in: the area is revealed, and a hidden enemy would be slowed.
- Shield your allies twice
Cast Prismatic Barrier (W) through as many allies as you can: the wand shields them on the way out, then again on the way back.
- Use your R often
Cast Final Spark (R) to clear a wave or secure an objective: it only has a 60 to 40 second cooldown, depending on rank.
Playing against Miss Fortune
How to counter and exploit weaknesses
- Don't stand behind low minions
Don't stay behind a low-health minion: if Double Up (Q) kills it, the bounce that hits you always crits.
- Cut her speed with a small hit
Hit her regularly, even with a small hit: Strut (W) only grants her passive move speed after a few seconds without taking damage.
- Go in if you can
If you can engage, get on top of her: Miss Fortune has no dash or leap, only the speed from Strut (W).
- Interrupt her Bullet Time
If you have CC, save it for Bullet Time (R): she channels in place, and interrupting her cancels the remaining waves.
Patch 16.21.1