Lux vs Pyke
Build vs Pyke
The champion's reference build, for lack of enough games in this matchup
Recommended items for Lux: Luden's Echo, Stormsurge, Shadowflame, Sorcerer's Shoes, Malignance, Rabadon's Deathcap, Zhonya's Hourglass, Void Staff.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Pyke's abilities
Passive, spells and ultimate
When Pyke is hidden from enemies, he regenerates damage that he has recently taken from champions. Pyke also cannot gain extra Maximum Health from any source, and instead gains Bonus AD.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 10s | 14s | 15s | – |
| 6 | 9s | 14s | 15s | 1m40 |
| 9 | 8s | 13s | 15s | 1m40 |
| 11 | 8s | 12s | 15s | 1m25 |
| 16 | 8s | 10s | 13s | 1m10 |
| 18 | 8s | 10s | 11s | 1m10 |
Playing as Lux
Tips to maximize your impact
- Start with Light Binding
Start with Light Binding (Q), then Lucent Singularity (E) and Final Spark (R) before detonating the singularity: the root makes sure everything hits.
- Weave an auto between spells
Slip in an auto after each spell that hits: it triggers Illumination (passive) for extra magic damage, and Final Spark (R) triggers it too.
- Light up brush with your E
Cast Lucent Singularity (E) into a brush before walking in: the area is revealed, and a hidden enemy would be slowed.
- Shield your allies twice
Cast Prismatic Barrier (W) through as many allies as you can: the wand shields them on the way out, then again on the way back.
- Use your R often
Cast Final Spark (R) to clear a wave or secure an objective: it only has a 60 to 40 second cooldown, depending on rank.
Playing against Pyke
How to counter and exploit weaknesses
- Put a minion between you and him
When he charges Bone Skewer (Q), put a minion between you and him or step aside: the hook pulls the first enemy hit.
- Back off when sharks appear
Back off as soon as sharks appear under your feet: it means Pyke is hidden right next to you in Ghostwater Dive (W).
- Leave the line of his phantom
After the Phantom Undertow (E) dash, get out of the line between his starting point and him: the phantom returns to Pyke and stuns champions it passes through.
- Leave his X at low health
Get out of the Death From Below (R) X when you're low: below its health threshold, you're executed there, and above it, you only take part of the damage.
- Focus him as soon as he shows
If you can reach him, focus him as soon as he shows himself: out of your sight, Gift of the Drowned Ones (passive) restores the damage you just dealt him.
Patch 16.21.1