Lux vs Thresh
Build vs Thresh
The champion's reference build, for lack of enough games in this matchup
Recommended items for Lux: Luden's Echo, Stormsurge, Shadowflame, Gluttonous Greaves, Rabadon's Deathcap, Zhonya's Hourglass, Void Staff, Horizon Focus.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Thresh's abilities
Passive, spells and ultimate
Thresh can harvest the souls of enemies that die near him, permanently granting him Armor and Ability Power.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 19s | 21s | 13s | – |
| 6 | 14s | 21s | 13s | 2m |
| 9 | 9s | 20s | 13s | 2m |
| 11 | 9s | 19s | 13s | 1m40 |
| 16 | 9s | 17s | 11.5s | 1m20 |
| 18 | 9s | 17s | 10s | 1m20 |
Playing as Lux
Tips to maximize your impact
- Start with Light Binding
Start with Light Binding (Q), then Lucent Singularity (E) and Final Spark (R) before detonating the singularity: the root makes sure everything hits.
- Weave an auto between spells
Slip in an auto after each spell that hits: it triggers Illumination (passive) for extra magic damage, and Final Spark (R) triggers it too.
- Light up brush with your E
Cast Lucent Singularity (E) into a brush before walking in: the area is revealed, and a hidden enemy would be slowed.
- Shield your allies twice
Cast Prismatic Barrier (W) through as many allies as you can: the wand shields them on the way out, then again on the way back.
- Use your R often
Cast Final Spark (R) to clear a wave or secure an objective: it only has a 60 to 40 second cooldown, depending on rank.
Playing against Thresh
How to counter and exploit weaknesses
- Stay behind your minions
Keep minions between you and Thresh: Death Sentence (Q) stuns and pulls the first unit hit, so one minion is enough to block it.
- Step up after a missed hook
Step up when Death Sentence (Q) misses you: he keeps its full cooldown, 19 to 9 seconds, which only goes down if the hook lands.
- Don't give him free autos
Don't stay in his range for no reason: Flay (E) charges his autos between hits, and a charged auto hits hard early on.
- Beware the first wall of his box
Avoid being the first to break a wall of The Box (R): that one slows and deals full damage. After that, the remaining walls deal no damage.
Other Lux matchups
Patch 16.21.1