Lux vs Samira
Build vs Samira
The champion's reference build, for lack of enough games in this matchup
Recommended items for Lux: Luden's Echo, Stormsurge, Shadowflame, Sorcerer's Shoes, Rabadon's Deathcap, Zhonya's Hourglass, Void Staff, Horizon Focus.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Samira's abilities
Passive, spells and ultimate
Samira builds a combo by hitting attacks or abilities unique from the previous hit. Samira's attacks in melee range deal additional magic damage. Samira's attacks against enemies affected by Immobilizing effects will dash her to her attack range. If the enemy is Knocked Up, she also keeps them Knocked Up briefly.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 6s | 30s | 20s | – |
| 6 | 4s | 30s | 20s | 5s |
| 9 | 2s | 28s | 20s | 5s |
| 11 | 2s | 26s | 20s | 5s |
| 16 | 2s | 22s | 16s | 5s |
| 18 | 2s | 22s | 12s | 5s |
Playing as Lux
Tips to maximize your impact
- Start with Light Binding
Start with Light Binding (Q), then Lucent Singularity (E) and Final Spark (R) before detonating the singularity: the root makes sure everything hits.
- Weave an auto between spells
Slip in an auto after each spell that hits: it triggers Illumination (passive) for extra magic damage, and Final Spark (R) triggers it too.
- Light up brush with your E
Cast Lucent Singularity (E) into a brush before walking in: the area is revealed, and a hidden enemy would be slowed.
- Shield your allies twice
Cast Prismatic Barrier (W) through as many allies as you can: the wand shields them on the way out, then again on the way back.
- Use your R often
Cast Final Spark (R) to clear a wave or secure an objective: it only has a 60 to 40 second cooldown, depending on rank.
Playing against Samira
How to counter and exploit weaknesses
- Trade after her Wild Rush
Take a trade once Wild Rush (E) is used: it's her only dash, and it only comes back if a champion she damaged dies within 3 seconds.
- Hold your projectiles
If you have projectiles, wait for Blade Whirl (W) to end: it destroys those that enter its area, but not spells without a projectile.
- Back off when she chains hits
Back off when she chains her hits: each one that differs from the last builds her Style, and at an S rating, Inferno Trigger (R) shoots every enemy around her.
Patch 16.21.1