Orianna vs Ziggs

Orianna
vs
Not enough games
Ziggs
Heavy pokeHeavy AP damageHigh burstHeavy CC

You are stronger early. Look to snowball before your opponent scales.

Build vs Ziggs

The champion's reference build, for lack of enough games in this matchup

Recommended items for Orianna: Luden's Echo, Shadowflame, Zhonya's Hourglass, Sorcerer's Shoes, Blackfire Torch, Rabadon's Deathcap, Void Staff, Liandry's Torment.

Starting items

Doran's Ring
Health Potion
x2

Core build

Luden's Echo
1
Shadowflame
2
Zhonya's Hourglass
3

Standard

Sorcerer's Shoes
4Magic pen
Blackfire Torch
5

Anti CC

Mercury's Treads
4vs CC

Other options

Blackfire Torch
Rabadon's Deathcap
Void Staff
Liandry's Torment
Cryptbloom
Hextech Rocketbelt

Power Spikes

Strength by game phase

Ziggs's abilities

Passive, spells and ultimate

Short Fuse (P)

Periodically, Ziggs' next basic attack deals bonus magic damage. This cooldown is reduced whenever Ziggs uses an ability.

Cooldowns

Cooldowns by spell rank

LevelQWER
36s20s16s–
65s20s16s2m
94s18s16s2m
114s16s16s1m35
164s12s16s1m10
184s12s16s1m10

Playing as Orianna

Tips to maximize your impact

  1. Track your ball before each combo

    Keep an eye on your ball before every combo, because Command: Dissonance (W) and Command: Shockwave (R) come from it, not from you.

  2. Attack, then Dissonance

    Send your ball to your target with Command: Attack (Q), then cast Command: Dissonance (W), which damages and slows them and speeds up nearby allies.

  3. Autos on the same target

    Weave autos on the same target between spells: Clockwork Windup (passive) adds magic damage that grows with each auto on them.

  4. Ball on the ally who engages

    Attach your ball to the ally who engages with Command: Protect (E), which shields them, then cast Command: Shockwave (R) when they land in the middle of the enemies.

Playing against Ziggs

How to counter and exploit weaknesses

  1. Walk around his mines

    Walk around Hexplosive Minefield (E): each mine explodes on contact and slows you, which helps him land his other spells.

  2. Engage after his Satchel Charge

    If you can engage, go in right after Satchel Charge (W): it's his only way to get away, on a 20 to 12 second cooldown.

  3. Get out of the center of his bomb

    If Mega Inferno Bomb (R) lands on you, at least get out of the center: the center of the blast deals more damage than the edge.

Other Orianna matchups

Patch 16.21.1