Poppy vs Zac

Poppy
vs
Not enough games
Zac
Strong engageHeavy AP damageVery tankyHeavy CC

Build vs Zac

The champion's reference build, for lack of enough games in this matchup

Recommended items for Poppy: Tear of the Goddess, Sundered Sky, Fimbulwinter, Mercury's Treads, Hollow Radiance, Executioner's Calling, Spirit Visage, Thornmail.

Starting items

Doran's Shield
Health Potion

Core build

Tear of the Goddess
1
Sundered Sky
2
Fimbulwinter
3

Standard

Boots of Swiftness
4vs Slow
Hollow Radiance
5

Summoner spells

FlashTeleport81%
FlashDot19%

Other options

Hollow Radiance
Executioner's Calling
Spirit Visage
Thornmail
Bramble Vest
Iceborn Gauntlet
Sunfire Aegis
Randuin's Omen
Jak'Sho, The Protean
Force of Nature
Dead Man's Plate
ResolveResolve
Grasp of the UndyingGrasp of the Undying
Shield BashShield Bash
Second WindSecond Wind
OvergrowthOvergrowth
PrecisionPrecision
Presence of MindPresence of Mind
Last StandLast Stand
Adaptive ForceAdaptive ForceHealth

Power Spikes

Strength by game phase

Zac's abilities

Passive, spells and ultimate

Cell Division (P)

Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.

Cooldowns

Cooldowns by spell rank

LevelQWER
314s5s21s–
611s5s21s2m
98s5s21s2m
118s5s21s1m45
168s5s15s1m30
188s5s9s1m30

Playing as Poppy

Tips to maximize your impact

  1. Pin your target against a wall

    Position so that Heroic Charge (E) slams your target into a wall: they're then stunned and take bonus damage.

  2. Keep them in your zone

    Keep your target in the Hammer Shock (Q) zone: the zone slows them, then explodes and deals the same damage a second time.

  3. Pick up your buckler

    After a trade, pick up the Iron Ambassador (passive) buckler that bounced off your target: it gives you a temporary shield.

  4. Stop their dashes

    Cast Steadfast Presence (W) when an enemy is about to dash onto you or your carry: the field stops dashes around you, and the stopped enemy is slowed and grounded.

  5. Send a diver far away

    Charge Keeper's Verdict (R) to send away a diver or isolate their carry: the target is knocked back toward their Nexus, farther the longer you charge.

Playing against Zac

How to counter and exploit weaknesses

  1. Step on his Goo

    Walk over the chunks of Goo he sheds: you destroy them, and Cell Division (passive) can't heal him with them anymore.

  2. Spread out after his Stretching Strikes

    If Stretching Strikes (Q) grabs you, spread out from your allies and minions: his next auto on one of them flings you into each other.

  3. Interrupt his Slingshot

    If you have a stun, a silence, a root or a knock-up, use it while he charges Elastic Slingshot (E): his charge is interrupted before the jump.

  4. Kill all his bloblets

    When he dies, kill his bloblets: Cell Division (passive) splits him into 4, and if any remain, he comes back to life. This passive has a 5-minute cooldown.

Patch 16.21.1