Poppy vs Zac
Build vs Zac
The champion's reference build, for lack of enough games in this matchup
Recommended items for Poppy: Tear of the Goddess, Sundered Sky, Fimbulwinter, Mercury's Treads, Hollow Radiance, Executioner's Calling, Spirit Visage, Thornmail.
Starting items
Core build
Standard
Summoner spells
Other options
Power Spikes
Strength by game phase
Zac's abilities
Passive, spells and ultimate
Each time Zac hits an enemy with an ability, he sheds a chunk of himself that can be reabsorbed to restore Health. Upon taking fatal damage, Zac splits into 4 bloblets that attempt to recombine. If any bloblets remain, he will revive with an amount of Health depending on the Health of the surviving bloblets. Each bloblet has a percentage of Zac's maximum Health, Armor and Magic Resistance. This ability has a 5 minute cooldown.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 14s | 5s | 21s | – |
| 6 | 11s | 5s | 21s | 2m |
| 9 | 8s | 5s | 21s | 2m |
| 11 | 8s | 5s | 21s | 1m45 |
| 16 | 8s | 5s | 15s | 1m30 |
| 18 | 8s | 5s | 9s | 1m30 |
Playing as Poppy
Tips to maximize your impact
- Pin your target against a wall
Position so that Heroic Charge (E) slams your target into a wall: they're then stunned and take bonus damage.
- Keep them in your zone
Keep your target in the Hammer Shock (Q) zone: the zone slows them, then explodes and deals the same damage a second time.
- Pick up your buckler
After a trade, pick up the Iron Ambassador (passive) buckler that bounced off your target: it gives you a temporary shield.
- Stop their dashes
Cast Steadfast Presence (W) when an enemy is about to dash onto you or your carry: the field stops dashes around you, and the stopped enemy is slowed and grounded.
- Send a diver far away
Charge Keeper's Verdict (R) to send away a diver or isolate their carry: the target is knocked back toward their Nexus, farther the longer you charge.
Playing against Zac
How to counter and exploit weaknesses
- Step on his Goo
Walk over the chunks of Goo he sheds: you destroy them, and Cell Division (passive) can't heal him with them anymore.
- Spread out after his Stretching Strikes
If Stretching Strikes (Q) grabs you, spread out from your allies and minions: his next auto on one of them flings you into each other.
- Interrupt his Slingshot
If you have a stun, a silence, a root or a knock-up, use it while he charges Elastic Slingshot (E): his charge is interrupted before the jump.
- Kill all his bloblets
When he dies, kill his bloblets: Cell Division (passive) splits him into 4, and if any remain, he comes back to life. This passive has a 5-minute cooldown.
Other Poppy matchups
Patch 16.21.1