Zac vs Poppy
You are stronger early. Look to snowball before your opponent scales.
Build vs Poppy
The champion's reference build, for lack of enough games in this matchup
Recommended items for Zac: Sunfire Aegis, Spirit Visage, Thornmail, Mercury's Treads, Randuin's Omen, Unending Despair, Jak'Sho, The Protean.
Starting items
Core build
Standard
Summoner spells
Other options
Power Spikes
Strength by game phase
Poppy's abilities
Passive, spells and ultimate
Poppy throws her buckler that bounces off the target. Poppy can pick it up to gain a temporary shield.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 8s | 20s | 14s | – |
| 6 | 6s | 20s | 14s | 2m20 |
| 9 | 4s | 18s | 14s | 2m20 |
| 11 | 4s | 16s | 14s | 2m |
| 16 | 4s | 12s | 12s | 1m40 |
| 18 | 4s | 12s | 10s | 1m40 |
Playing as Zac
Tips to maximize your impact
- Smash them into each other
After Stretching Strikes (Q) on one enemy, hit a second enemy with your auto: you fling them into each other, and if they collide, they and those nearby take damage.
- Pick up your Goo
Pick up the chunks of Goo you shed when your spells hit: Cell Division (passive) heals you for each one, and Unstable Matter (W) comes back 1 second sooner.
- Charge your Slingshot out of sight
Charge Elastic Slingshot (E) from the fog of war: the enemy has less time to react, and the longer the charge, the longer the knock-up on landing.
- Bounce into the middle of them
Cast Let's Bounce! (R) into the heart of their team: the first bounce knocks back each enemy hit, the following ones slow them, and you can cast Unstable Matter (W) at the same time.
Playing against Poppy
How to counter and exploit weaknesses
- Stay away from walls
Stay away from walls against her: Heroic Charge (E) stuns you if she slams you into an obstacle.
- Step on her buckler
Step on the Iron Ambassador (passive) buckler when it lands: she can no longer pick it up, so she doesn't get her shield.
- No dashes during Steadfast Presence
If you have a dash, don't use it near her during Steadfast Presence (W): the field stops it, and you're slowed and grounded.
- Interrupt her Verdict charge
If you have CC, use it when she spins her hammer for Keeper's Verdict (R): the longer she charges, the farther she sends her target.
Other Zac matchups
Patch 16.21.1