Zac vs Darius
Skill matchup
Build vs Darius
The champion's reference build, for lack of enough games in this matchup
Recommended items for Zac: Sunfire Aegis, Spirit Visage, Thornmail, Plated Steelcaps, Bramble Vest, Riftmaker, Randuin's Omen, Unending Despair.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Darius's abilities
Passive, spells and ultimate
Darius' attacks and damaging abilities cause enemies to bleed for physical damage over 5 seconds, stacking up to 5 times. Darius enrages and gains massive Attack Damage when his target reaches max stacks.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 9s | 5s | 26s | – |
| 6 | 6.5s | 5s | 26s | 2m |
| 9 | 4s | 5s | 26s | 2m |
| 11 | 4s | 5s | 26s | 1m40 |
| 16 | 4s | 5s | 21s | 1m20 |
| 18 | 4s | 5s | 16s | 1m20 |
Playing as Zac
Tips to maximize your impact
- Smash them into each other
After Stretching Strikes (Q) on one enemy, hit a second enemy with your auto: you fling them into each other, and if they collide, they and those nearby take damage.
- Pick up your Goo
Pick up the chunks of Goo you shed when your spells hit: Cell Division (passive) heals you for each one, and Unstable Matter (W) comes back 1 second sooner.
- Charge your Slingshot out of sight
Charge Elastic Slingshot (E) from the fog of war: the enemy has less time to react, and the longer the charge, the longer the knock-up on landing.
- Bounce into the middle of them
Cast Let's Bounce! (R) into the heart of their team: the first bounce knocks back each enemy hit, the following ones slow them, and you can cast Unstable Matter (W) at the same time.
Playing against Darius
How to counter and exploit weaknesses
- Short trades
Take a short trade, then back off: each of his hits applies a Hemorrhage (passive) stack, and at five stacks he gains a massive AD bonus.
- Leave his blade or hug him
Step out of range or stick to him when he casts Decimate (Q): only the blade, at the edge, heals him and applies Hemorrhage (passive).
- Boots early
Buy your boots early: before he hits level 6, Apprehend (E) is his only spell to get back on you, on a 26 to 16 second cooldown.
- Respect his level 6
Once he hits level 6, don't let him put five Hemorrhage (passive) stacks on you: Noxian Guillotine (R) gains true damage with each stack.
Patch 16.21.1