Zac vs Camille
Skill matchup
Build vs Camille
The champion's reference build, for lack of enough games in this matchup
Recommended items for Zac: Sunfire Aegis, Spirit Visage, Thornmail, Plated Steelcaps, Bramble Vest, Dark Seal, Unending Despair, Randuin's Omen.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Camille's abilities
Passive, spells and ultimate
Basic attacks on champions grant a shield equal to a percentage of Camille's maximum health against their damage type (Physical or Magic) for a brief duration.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 9s | 12s | 16s | – |
| 6 | 7s | 12s | 16s | 2m20 |
| 9 | 5s | 11.5s | 16s | 2m20 |
| 11 | 5s | 11s | 16s | 1m55 |
| 16 | 5s | 10s | 14s | 1m30 |
| 18 | 5s | 10s | 12s | 1m30 |
Playing as Zac
Tips to maximize your impact
- Smash them into each other
After Stretching Strikes (Q) on one enemy, hit a second enemy with your auto: you fling them into each other, and if they collide, they and those nearby take damage.
- Pick up your Goo
Pick up the chunks of Goo you shed when your spells hit: Cell Division (passive) heals you for each one, and Unstable Matter (W) comes back 1 second sooner.
- Charge your Slingshot out of sight
Charge Elastic Slingshot (E) from the fog of war: the enemy has less time to react, and the longer the charge, the longer the knock-up on landing.
- Bounce into the middle of them
Cast Let's Bounce! (R) into the heart of their team: the first bounce knocks back each enemy hit, the following ones slow them, and you can cast Unstable Matter (W) at the same time.
Playing against Camille
How to counter and exploit weaknesses
- Trade after her Hookshot
Take a trade after her Hookshot (E): it's her only dash before level 6, on a 16 to 12 second cooldown.
- Get out of her leap's path
When she latches onto a wall with Hookshot (E), step out of her line: she has 1 second to leap, and the landing stuns nearby champions.
- Back off between her two Qs
Back off after the first Precision Protocol (Q) attack: if the second comes after a short delay, it hits harder and part of it ignores your armor.
- Fight inside her R, don't flee
Save your spells to fight inside The Hextech Ultimatum (R) rather than to flee: the trapped target can't leave the zone while it lasts.
Patch 16.21.1