Zac vs Yone
Skill matchup
You are stronger early. Look to snowball before your opponent scales.
Build vs Yone
The champion's reference build, for lack of enough games in this matchup
Recommended items for Zac: Sunfire Aegis, Spirit Visage, Thornmail, Plated Steelcaps, Randuin's Omen, Unending Despair, Bramble Vest, Riftmaker.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Yone's abilities
Passive, spells and ultimate
Yone deals magic damage with every second Attack. In addition, his critical strike chance is increased.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 4s | 14s | 22s | – |
| 6 | 4s | 14s | 22s | 2m |
| 9 | 4s | 14s | 22s | 2m |
| 11 | 4s | 14s | 22s | 1m40 |
| 16 | 4s | 14s | 16s | 1m20 |
| 18 | 4s | 14s | 10s | 1m20 |
Playing as Zac
Tips to maximize your impact
- Smash them into each other
After Stretching Strikes (Q) on one enemy, hit a second enemy with your auto: you fling them into each other, and if they collide, they and those nearby take damage.
- Pick up your Goo
Pick up the chunks of Goo you shed when your spells hit: Cell Division (passive) heals you for each one, and Unstable Matter (W) comes back 1 second sooner.
- Charge your Slingshot out of sight
Charge Elastic Slingshot (E) from the fog of war: the enemy has less time to react, and the longer the charge, the longer the knock-up on landing.
- Bounce into the middle of them
Cast Let's Bounce! (R) into the heart of their team: the first bounce knocks back each enemy hit, the following ones slow them, and you can cast Unstable Matter (W) at the same time.
Playing against Yone
How to counter and exploit weaknesses
- Back off after two Mortal Steels
Get out of his line after two Mortal Steel (Q) hits: the next one makes him dash forward and knocks the enemies hit into the air.
- Avoid his hits in spirit form
During Soul Unbound (E), avoid taking hits: when he snaps back, part of all the damage he dealt you is repeated.
- Trap his return
If you have ground-targeted CC, place it on the body he left behind: when Soul Unbound (E) ends, he has to return there.
- Judge him by his crit items
Judge his threat by his crit items more than his level: Way of the Hunter (passive) raises his critical strike chance, so each crit item does more for him.
- Don't line up with your allies
In teamfights, don't line up with your allies in front of him: Fate Sealed (R) hits every enemy in a line and knocks them into the air toward him.
Other Zac matchups
Patch 16.21.1