Matchup
Skill matchup
You are stronger early — look to snowball before your opponent scales.
Build vs Rell
Build adapted to this matchup
Starting items
Core build
Standard
Summoner spells
Anti AD
Anti Heal
Anti AP
Anti Heal
Anti Tank
DPS
Other options
Power Spikes
Strength by game phase
Rell's abilities
Passive, spells and ultimate
Rell's Attacks and Abilities deal additional magic damage and steal Armor and Magic Resist on hit.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 11s | 10s | 14s | – |
| 6 | 10s | 10s | 14s | 2m |
| 9 | 9s | 10s | 14s | 2m |
| 11 | 9s | 10s | 14s | 1m40 |
| 16 | 9s | 10s | 12s | 1m20 |
| 18 | 9s | 10s | 10s | 1m20 |
Playing against Rell
How to counter and exploit weaknesses
Rell is VERY slow after her engage (dismounted form): punish her when she's on foot.
Her engage is predictable (W charge): sidestep or Flash the knockup.
Spread out to avoid her R pull + E stun hitting multiple targets.
Focus her after her engage: in dismounted form, she can't move quickly.
Source: op.gg + LTL Engine · Patch 16.9.1 · May 8, 2026