Pyke vs Seraphine

Pyke
vs
47.0%

over 841 games

Seraphine

Skill matchup

Heavy AP damageHeavy pokeHeavy CCHigh burst

Build vs Seraphine

Build adapted to this matchup

Recommended items for Pyke: Umbral Glaive, Youmuu's Ghostblade, Edge of Night, Boots of Swiftness, Bloodsong, Celestial Opposition, Serrated Dirk, Voltaic Cyclosword.

Starting items

Health Potion
x2

Core build

Umbral Glaive
1
Youmuu's Ghostblade
2
Edge of Night
3

Standard

Boots of Swiftness
4vs Slow
Bloodsong
5

Summoner spells

FlashDot93%
ExhaustFlash6%

Anti CC

Mercury's Treads
4vs CC

Other options

Bloodsong
Celestial Opposition
Serrated Dirk
Voltaic Cyclosword
Axiom Arc
Serpent's Fang
Solstice Sleigh
Hubris
Maw of Malmortius
Bastionbreaker
Guardian Angel
Frozen Heart
Executioner's Calling
Death's Dance
B. F. Sword
Profane Hydra
Quicksilver Sash
Dead Man's Plate
Knight's Vow
Randuin's Omen
Locket of the Iron Solari
Serylda's Grudge
The Collector
Mercurial Scimitar
Mikael's Blessing
Imperial Mandate
Chempunk Chainsword
52.8% WR72 games
DominationDomination
Hail of BladesHail of Blades
Cheap ShotCheap Shot
Sixth SenseSixth Sense
Ultimate HunterUltimate Hunter
ResolveResolve
UnflinchingUnflinching
Bone PlatingBone Plating
Adaptive ForceAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Seraphine's abilities

Passive, spells and ultimate

Stage Presence (P)

Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.

Cooldowns

Cooldowns by spell rank

LevelQWER
38s22s11s–
67s22s11s2m40
96s22s11s2m40
116s22s11s2m20
166s22s11s2m
186s22s11s2m

Playing as Pyke

Tips to maximize your impact

  1. Hook from the fog of war

    Charge Bone Skewer (Q) from a brush or the fog of war: when held, it pulls the first enemy hit, and refunds mana if it hits a champion.

  2. Dash through your target

    Dash through your target with Phantom Undertow (E): the phantom left behind returns to you and stuns champions in its path.

  3. Leave their vision to recover

    After a trade, get out of their vision: Gift of the Drowned Ones (passive) regenerates the damage champions just dealt you.

  4. Chain your executions

    Cast Death From Below (R) on a target below the threshold: each champion who dies in the X lets you recast it, and your last assisting ally also gets the kill gold.

  5. Roam camouflaged

    Roam or flank with Ghostwater Dive (W): you're camouflaged and gain a lot of move speed, which decays over time.

Playing against Seraphine

How to counter and exploit weaknesses

  1. Dodge her Beat Drop

    Dodge Beat Drop (E), especially if you're already slowed: it roots a slowed target and stuns an immobilized one.

  2. Back off before her third spell

    Count her basic spells and back off before the third: Stage Presence (passive) casts it twice, whether it damages, slows or shields.

  3. Spread out from your allies

    Spread out from your allies against Encore (R): each champion hit extends its range, and a charmed ally near you lets it reach you.

  4. Target her: she has no dash

    If you can engage, target Seraphine: her kit has no dash to escape.

Patch 16.21.1