Pyke vs Sona

Pyke
vs
52.0%

over 511 games

Sona

Skill matchup

Heavy AP damageHeavy pokeHeavy CCHigh sustain

Build vs Sona

Build adapted to this matchup

Recommended items for Pyke: Umbral Glaive, Youmuu's Ghostblade, Edge of Night, Boots of Swiftness, Celestial Opposition, Bloodsong, Serrated Dirk, Voltaic Cyclosword.

Starting items

Health Potion
x2

Core build

Umbral Glaive
1
Youmuu's Ghostblade
2
Edge of Night
3

Standard

Boots of Swiftness
4vs Slow
Celestial Opposition
5

Summoner spells

FlashDot94%
ExhaustFlash5%

Anti CC

Mercury's Treads
4vs CC

Other options

Celestial Opposition
Bloodsong
Serrated Dirk
Voltaic Cyclosword
Axiom Arc
Serpent's Fang
Hubris
Solstice Sleigh
Maw of Malmortius
Executioner's Calling
Bastionbreaker
Guardian Angel
Frozen Heart
B. F. Sword
Death's Dance
Randuin's Omen
Quicksilver Sash
Mikael's Blessing
Kaenic Rookern
Profane Hydra
Chempunk Chainsword
Dead Man's Plate
Locket of the Iron Solari
Zhonya's Hourglass
Tiamat
52.4% WR42 games
DominationDomination
Hail of BladesHail of Blades
Cheap ShotCheap Shot
Sixth SenseSixth Sense
Ultimate HunterUltimate Hunter
ResolveResolve
UnflinchingUnflinching
Bone PlatingBone Plating
Adaptive ForceAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Sona's abilities

Passive, spells and ultimate

Power Chord (P)

Accelerando: Sona gains non-Ultimate ability haste permanently for her basic abilities as she uses her abilities well, up to a cap. Beyond that cap, further successful uses reduce her ultimate's remaining cooldown instead.Power Chord: Every few spell casts, Sona's next attack will deal bonus magic damage in addition to an additional effect based on what basic Ability Sona last activated.

Cooldowns

Cooldowns by spell rank

LevelQWER
38s10s14s–
68s10s14s2m20
98s10s14s2m20
118s10s14s2m
168s10s14s1m40
188s10s14s1m40

Playing as Pyke

Tips to maximize your impact

  1. Hook from the fog of war

    Charge Bone Skewer (Q) from a brush or the fog of war: when held, it pulls the first enemy hit, and refunds mana if it hits a champion.

  2. Dash through your target

    Dash through your target with Phantom Undertow (E): the phantom left behind returns to you and stuns champions in its path.

  3. Leave their vision to recover

    After a trade, get out of their vision: Gift of the Drowned Ones (passive) regenerates the damage champions just dealt you.

  4. Chain your executions

    Cast Death From Below (R) on a target below the threshold: each champion who dies in the X lets you recast it, and your last assisting ally also gets the kill gold.

  5. Roam camouflaged

    Roam or flank with Ghostwater Dive (W): you're camouflaged and gain a lot of move speed, which decays over time.

Playing against Sona

How to counter and exploit weaknesses

  1. Don't count on your minions

    Don't count on your minions against Hymn of Valor (Q): it hits the two nearest enemies, champions first.

  2. Back off after her spells

    Back off when she has cast several spells: Power Chord (passive) empowers her next auto, which damages, weakens or slows you.

  3. Spread out from your allies

    Spread out from your allies against her: Crescendo (R) stuns every enemy it hits, and it's her only stun.

  4. Target her first

    If you can engage, target Sona first: she has no dash, and without her, her team loses its heals and shields.

Patch 16.21.1