Matchup

Quinn
Quinn
82%
18%

vs

55.3%

over 552 games

Jayce
Jayce
73%
27%
Heavy AD damageHeavy pokeHigh burstSustained DPS

Favorable matchup

You are stronger late game — farm safe and avoid early trades.

Build vs Jayce

Build adapted to this matchup

Starting items

Doran's Blade
Health Potion

Core build

Kraken Slayer
1DPS
Profane Hydra
2vs Tank
The Collector
3vs Tank

Standard

Berserker's Greaves
4AS
Edge of Night
5vs Tank

Summoner spells

41496%
342%

Anti AD

Plated Steelcaps
4vs AD
Guardian Angel
5vs AD

Anti Heal

Mortal Reminder
6vs Hybride

Anti AP

Mercury's Treads
4vs CC
Mercurial Scimitar
5vs AP
Maw of Malmortius
vs AP

Anti Tank

Edge of Night
5vs Tank
Lord Dominik's Regards
vs Tank
Hubris
vs Tank
Voltaic Cyclosword
vs Tank
Youmuu's Ghostblade
vs Tank
Serpent's Fang
vs Tank
Serylda's Grudge
vs Tank
Umbral Glaive
vs Tank
Bastionbreaker
vs Tank

DPS

Infinity Edge
DPS
Stormrazor
DPS
Statikk Shiv
DPS
Blade of The Ruined King
DPS
Immortal Shieldbow
DPS
Hexoptics C44
DPS
Bloodthirster
DPS
Phantom Dancer
DPS
Yun Tal Wildarrows
DPS
100.0% WR4 games
DominationDomination
ElectrocuteElectrocute
Sudden ImpactSudden Impact
Grisly MementosGrisly Mementos
Treasure HunterTreasure Hunter
SorcerySorcery
Absolute FocusAbsolute Focus
Gathering StormGathering Storm
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Early (0-15)
Mid (15-30)
Late (30+)
QuinnQuinn
JayceJayce
Careful
Neutral
Neutral

Jayce's abilities

Passive, spells and ultimate

Hextech Capacitor (P)

When Jayce swaps weapons he gains Move Speed for a short duration.

Cooldowns

Cooldowns by spell rank

LevelQWER
316s10s20s
612s10s20s6s
98s10s20s6s
118s10s20s6s
168s10s16s6s
188s10s12s6s

Playing against Jayce

How to counter and exploit weaknesses

1

Dodge his accelerated Q (through the gate): it's his only real poke and it hurts a lot.

2

Jayce scales poorly compared to most top laners — if you survive his laning phase, you'll be more useful in the late game.

3

In melee form, he's vulnerable to poke — force him to stay in melee with engages.

4

His melee E (knockback) can only be used once per switch — once he uses it, he loses his disengage.

Source: op.gg + LTL Engine · Patch 16.9.1 · May 9, 2026