Quinn vs Yone

Quinn
vs
47.4%

over 152 games

Yone

Skill matchup

Heavy AD damageSustained DPSHigh burstDive threat

Build vs Yone

Build adapted to this matchup

Recommended items for Quinn: Profane Hydra, The Collector, Lord Dominik's Regards, Boots of Swiftness, Edge of Night, Infinity Edge, Kraken Slayer, Mortal Reminder.

Starting items

Doran's Blade
Health Potion

Core build

Profane Hydra
1
The Collector
2
Lord Dominik's Regards
3

Standard

Boots of Swiftness
4vs Slow
Edge of Night
5

Summoner spells

FlashDot92%
ExhaustFlash6%

Anti CC

Mercury's Treads
4vs CC

Other options

Edge of Night
Infinity Edge
Kraken Slayer
Mortal Reminder
B. F. Sword
Serrated Dirk
Stormrazor
Hubris
Guardian Angel
Serpent's Fang
Blade of The Ruined King
Executioner's Calling
Immortal Shieldbow
Phantom Dancer
Yun Tal Wildarrows
Tiamat
Stridebreaker
63.6% WR22 games
DominationDomination
ElectrocuteElectrocute
Sudden ImpactSudden Impact
Grisly MementosGrisly Mementos
Treasure HunterTreasure Hunter
SorcerySorcery
Absolute FocusAbsolute Focus
Gathering StormGathering Storm
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Yone's abilities

Passive, spells and ultimate

Way of the Hunter (P)

Yone deals magic damage with every second Attack. In addition, his critical strike chance is increased.

Cooldowns

Cooldowns by spell rank

LevelQWER
34s14s22s–
64s14s22s2m
94s14s22s2m
114s14s22s1m40
164s14s16s1m20
184s14s10s1m20

Playing as Quinn

Tips to maximize your impact

  1. Vault off the melee charging you

    Cast Vault (E) on the melee champion charging you: you leap back after the hit, and your target is slowed and marked by Harrier (passive).

  2. Auto every marked target

    Auto every target marked by Harrier (passive): your first auto on them deals bonus damage, and Heightened Senses (W) then gives you speed.

  3. Trade from range against melee

    Against a melee champion, trade from range: Blinding Assault (Q) marks them with Harrier and reduces their vision before your empowered auto.

  4. Roam with your R

    Roam with Behind Enemy Lines (R): after a 2-second channel, you gain a lot of speed, and an auto or a spell ends the flight with an area attack.

Playing against Yone

How to counter and exploit weaknesses

  1. Back off after two Mortal Steels

    Get out of his line after two Mortal Steel (Q) hits: the next one makes him dash forward and knocks the enemies hit into the air.

  2. Avoid his hits in spirit form

    During Soul Unbound (E), avoid taking hits: when he snaps back, part of all the damage he dealt you is repeated.

  3. Trap his return

    If you have ground-targeted CC, place it on the body he left behind: when Soul Unbound (E) ends, he has to return there.

  4. Judge him by his crit items

    Judge his threat by his crit items more than his level: Way of the Hunter (passive) raises his critical strike chance, so each crit item does more for him.

  5. Don't line up with your allies

    In teamfights, don't line up with your allies in front of him: Fate Sealed (R) hits every enemy in a line and knocks them into the air toward him.

Patch 16.21.1