Rek'Sai vs Kha'Zix
Skill matchup
You are stronger early. Look to snowball before your opponent scales.
Build vs Kha'Zix
Build adapted to this matchup
Recommended items for Rek'Sai: Stridebreaker, Spear of Shojin, Death's Dance, Plated Steelcaps, Titanic Hydra, Sterak's Gage, Black Cleaver, Guardian Angel.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Kha'Zix's abilities
Passive, spells and ultimate
Nearby enemies that are Isolated from their allies are marked. Kha'Zix's abilities have interactions with Isolated targets.When Kha'Zix is not visible to the enemy team, he gains Unseen Threat, causing his next basic attack against an enemy champion to deal bonus magic damage and slow them for a few seconds.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 4s | 9s | 20s | – |
| 6 | 4s | 9s | 20s | 1m40 |
| 9 | 4s | 9s | 20s | 1m40 |
| 11 | 4s | 9s | 20s | 1m25 |
| 16 | 4s | 9s | 16s | 1m10 |
| 18 | 4s | 9s | 12s | 1m10 |
Playing as Rek'Sai
Tips to maximize your impact
- Bite at full Fury
Save Furious Bite (E) for when your Fury bar is full: the bite then deals true damage.
- Un-burrow under your target
Come out of the ground with Un-burrow (W) under your target: they and nearby enemies take a knock-up, so you can engage or interrupt a channel.
- Void Rush a wounded target
Cast Void Rush (R) on an enemy you damaged in the last few seconds: untargetable, then unstoppable, you lunge at them, and your Un-burrow (W) comes back.
- Burrow to cross the map
Cast Burrow (W) before crossing the map: your Tremor Sense reveals to your team nearby enemies who move unseen.
- Dig your tunnels in advance
Dig with Tunnel (E) near lanes to gank and on your escape routes: each tunnel lasts and can be reused, but an enemy standing on an entrance destroys it.
Playing against Kha'Zix
How to counter and exploit weaknesses
- Stay near an ally
Stay near an ally: alone, Unseen Threat (passive) marks you as isolated, and Taste Their Fear (Q) hits you much harder.
- Fight back if his leap misses
If he leaps in without a kill, fight back: Leap (E) has a 20 to 12 second cooldown, which a takedown only resets once the spell is evolved.
- Ward his paths
Ward his paths: out of sight, Unseen Threat (passive) empowers his next auto against a champion, which damages and slows.
Other Rek'Sai matchups
Patch 16.21.1