Seraphine vs Lux
Hard matchup
Build vs Lux
The champion's reference build, for lack of enough games in this matchup
Recommended items for Seraphine: Tear of the Goddess, Blackfire Torch, Seraph's Embrace, Sorcerer's Shoes, Rylai's Crystal Scepter, Imperial Mandate, Luden's Echo, Shadowflame.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Lux's abilities
Passive, spells and ultimate
Lux's damaging spells charge the target with energy for a few seconds. Lux's next attack ignites the energy, dealing bonus magic damage (depending on Lux's level) to the target.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 10s | 12s | 10s | – |
| 6 | 10s | 12s | 10s | 1m |
| 9 | 10s | 11.5s | 10s | 1m |
| 11 | 10s | 11s | 10s | 50s |
| 16 | 10s | 10s | 9s | 40s |
| 18 | 10s | 10s | 8s | 40s |
Playing as Seraphine
Tips to maximize your impact
- Double your Surround Sound
Make Surround Sound (W) your third basic spell: Stage Presence (passive) casts it twice, and the second, cast while shielded, heals your allies.
- Beat Drop on a slowed target
Cast Beat Drop (E) on enemies that are already slowed: they're rooted, and those already immobilized are stunned.
- Finish with High Note
Save High Note (Q) for a wounded target: its damage grows with the health they've lost.
- Send Encore through an ally
Cast Encore (R) through an ally toward the enemies: each champion hit, allies included, extends the spell's range.
Playing against Lux
How to counter and exploit weaknesses
- Keep two minions between you and her
Stay behind at least two minions: Light Binding (Q) roots the first two enemies hit, so a single minion doesn't protect you.
- Step up when she misses Q
Step up when Light Binding (Q) misses you: it's her only root, with a 10-second cooldown, and she has no dash to escape.
- Get out of her singularity fast
Step out to the side as soon as Lucent Singularity (E) lands: the zone slows you, then explodes when it expires or when Lux detonates it.
- Don't run in a straight line
At low health, change direction as you back off: Final Spark (R) is a straight beam that reaches very far and fires after a charge-up.
Other Seraphine matchups
Patch 16.21.1