Seraphine vs Thresh

Seraphine
vs
Not enough games
Thresh
Heavy CCHeavy AP damageCountered by spell shieldStrong engage

Build vs Thresh

The champion's reference build, for lack of enough games in this matchup

Recommended items for Seraphine: Tear of the Goddess, Blackfire Torch, Seraph's Embrace, Ionian Boots of Lucidity, Rylai's Crystal Scepter, Imperial Mandate, Zhonya's Hourglass, Rabadon's Deathcap.

Starting items

Doran's Ring
Health Potion
x2

Core build

Tear of the Goddess
1
Blackfire Torch
2
Seraph's Embrace
3

Standard

Ionian Boots of Lucidity
4CDR
Rylai's Crystal Scepter
5

Anti CC

Mercury's Treads
4vs CC

Other options

Rylai's Crystal Scepter
Imperial Mandate
Zhonya's Hourglass
Rabadon's Deathcap
Cryptbloom
Morellonomicon

Power Spikes

Strength by game phase

Thresh's abilities

Passive, spells and ultimate

Damnation (P)

Thresh can harvest the souls of enemies that die near him, permanently granting him Armor and Ability Power.

Cooldowns

Cooldowns by spell rank

LevelQWER
319s21s13s–
614s21s13s2m
99s20s13s2m
119s19s13s1m40
169s17s11.5s1m20
189s17s10s1m20

Playing as Seraphine

Tips to maximize your impact

  1. Double your Surround Sound

    Make Surround Sound (W) your third basic spell: Stage Presence (passive) casts it twice, and the second, cast while shielded, heals your allies.

  2. Beat Drop on a slowed target

    Cast Beat Drop (E) on enemies that are already slowed: they're rooted, and those already immobilized are stunned.

  3. Finish with High Note

    Save High Note (Q) for a wounded target: its damage grows with the health they've lost.

  4. Send Encore through an ally

    Cast Encore (R) through an ally toward the enemies: each champion hit, allies included, extends the spell's range.

Playing against Thresh

How to counter and exploit weaknesses

  1. Stay behind your minions

    Keep minions between you and Thresh: Death Sentence (Q) stuns and pulls the first unit hit, so one minion is enough to block it.

  2. Step up after a missed hook

    Step up when Death Sentence (Q) misses you: he keeps its full cooldown, 19 to 9 seconds, which only goes down if the hook lands.

  3. Don't give him free autos

    Don't stay in his range for no reason: Flay (E) charges his autos between hits, and a charged auto hits hard early on.

  4. Beware the first wall of his box

    Avoid being the first to break a wall of The Box (R): that one slows and deals full damage. After that, the remaining walls deal no damage.

Patch 16.21.1