Syndra vs Azir

Syndra
vs
56.0%

over 707 games

Azir

Favorable matchup

Heavy AP damageSustained DPSHeavy pokeHeavy CC

Build vs Azir

Build adapted to this matchup

Recommended items for Syndra: Luden's Echo, Shadowflame, Rabadon's Deathcap, Sorcerer's Shoes, Blackfire Torch, Zhonya's Hourglass, Dark Seal, Stormsurge.

Starting items

Doran's Ring
Health Potion
x2

Core build

Luden's Echo
1
Shadowflame
2
Rabadon's Deathcap
3

Standard

Sorcerer's Shoes
4Magic pen
Blackfire Torch
5

Summoner spells

FlashTeleport88%
FlashHaste6%

Anti CC

Mercury's Treads
4vs CC

Other options

Blackfire Torch
Zhonya's Hourglass
Dark Seal
Stormsurge
Cosmic Drive
Cryptbloom
Void Staff
Hextech Rocketbelt
Seeker's Armguard
Imperial Mandate
Mejai's Soulstealer
Banshee's Veil
Oblivion Orb
Liandry's Torment
Horizon Focus
Morellonomicon
Seraph's Embrace
56.3% WR96 games
SorcerySorcery
Arcane CometArcane Comet
Manaflow BandManaflow Band
TranscendenceTranscendence
ScorchScorch
InspirationInspiration
Triple TonicTriple Tonic
Cosmic InsightCosmic Insight
Attack SpeedAdaptive ForceHealth

Power Spikes

Strength by game phase

Azir's abilities

Passive, spells and ultimate

Shurima's Legacy (P)

Azir can summon the Disc of the Sun from the ruins of allied or enemy turrets.

Cooldowns

Cooldowns by spell rank

LevelQWER
314s1.5s22s–
610s1.5s22s2m
96s1.5s22s2m
116s1.5s22s1m45
166s1.5s19s1m30
186s1.5s16s1m30

Playing as Syndra

Tips to maximize your impact

  1. Push a sphere to stun

    Place Dark Sphere (Q) between you and your target, then cast Scatter the Weak (E): the sphere you push stuns the enemies it hits.

  2. Follow Force of Will with a sphere

    After landing Force of Will (W), follow up right away with Dark Sphere (Q): the target is slowed and has a hard time dodging it.

  3. Poke with Dark Sphere

    Poke with Dark Sphere (Q) from level 1: it has 800 range, its cooldown is only 7 seconds, and each rank of your ult lowers it further.

  4. Damage enemies to grow your spells

    Hit enemies whenever you can: Transcendent (passive) gives you Splinters of Wrath for every level and every hit, and each threshold upgrades one of your spells.

  5. Set up spheres before your ult

    Place several spheres before Unleashed Power (R): the ult launches the 3 orbiting you at your target, plus up to 4 more nearby.

Playing against Azir

How to counter and exploit weaknesses

  1. Stay away from his soldiers

    Stay out of range of his soldiers, not just of him: each Arise! (W) soldier attacks nearby enemies in his place.

  2. Play hard before he hits 6

    Play hard before he hits level 6: without Emperor's Divide (R), he can't knock you back, and Shifting Sands (E), his only dash, has a 22 to 16 second cooldown.

  3. Spread out from your allies

    When he has Emperor's Divide (R), spread out from your allies: the soldier wall knocks back every enemy across its width, then blocks the way.

Patch 16.21.1