Syndra vs Draven
Build vs Draven
The champion's reference build, for lack of enough games in this matchup
Recommended items for Syndra: Luden's Echo, Shadowflame, Rabadon's Deathcap, Sorcerer's Shoes, Stormsurge, Blackfire Torch, Dark Seal, Cosmic Drive.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Draven's abilities
Passive, spells and ultimate
Draven gains his fans' Adoration when he catches a Spinning Axe or kills a minion, monster, or tower. Killing enemy champions grants Draven bonus gold based on how much Adoration he has.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 12s | 12s | 16s | – |
| 6 | 10s | 12s | 16s | 1m40 |
| 9 | 8s | 12s | 16s | 1m40 |
| 11 | 8s | 12s | 16s | 1m30 |
| 16 | 8s | 12s | 14s | 1m20 |
| 18 | 8s | 12s | 12s | 1m20 |
Playing as Syndra
Tips to maximize your impact
- Push a sphere to stun
Place Dark Sphere (Q) between you and your target, then cast Scatter the Weak (E): the sphere you push stuns the enemies it hits.
- Follow Force of Will with a sphere
After landing Force of Will (W), follow up right away with Dark Sphere (Q): the target is slowed and has a hard time dodging it.
- Poke with Dark Sphere
Poke with Dark Sphere (Q) from level 1: it has 800 range, its cooldown is only 7 seconds, and each rank of your ult lowers it further.
- Damage enemies to grow your spells
Hit enemies whenever you can: Transcendent (passive) gives you Splinters of Wrath for every level and every hit, and each threshold upgrades one of your spells.
- Set up spheres before your ult
Place several spheres before Unleashed Power (R): the ult launches the 3 orbiting you at your target, plus up to 4 more nearby.
Playing against Draven
How to counter and exploit weaknesses
- Play hard when he drops an axe
Play hard when he drops a Spinning Axe (Q): without it, he loses his bonus damage and the Blood Rush (W) reset.
- Aim where his axe lands
If you have skillshots, aim where his Spinning Axe (Q) falls: he has to go there to catch it.
- Engage after his Stand Aside
If you can engage, wait until Stand Aside (E) is used: it's his only spell to push you back, on a 16 to 12 second cooldown.
- Don't give him kills
Don't hand him kills: with League of Draven (passive), each champion he kills gives him bonus gold based on his stored Adoration.
- Beware his axes at low health
At low health, beware of Whirling Death (R), which crosses the map: it executes a champion below a threshold that grows with his Adoration.
Other Syndra matchups
Patch 16.21.1