Syndra vs Sion
Build vs Sion
The champion's reference build, for lack of enough games in this matchup
Recommended items for Syndra: Luden's Echo, Shadowflame, Rabadon's Deathcap, Ionian Boots of Lucidity, Blackfire Torch, Cosmic Drive, Zhonya's Hourglass, Void Staff.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Sion's abilities
Passive, spells and ultimate
After being killed, Sion will temporarily reanimate with rapidly decaying Health. His attacks become very rapid, heal him, and deal bonus damage based on his target's maximum Health.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 10s | 15s | 12s | – |
| 6 | 8s | 15s | 12s | 2m20 |
| 9 | 6s | 14s | 12s | 2m20 |
| 11 | 6s | 13s | 12s | 1m40 |
| 16 | 6s | 11s | 10s | 1m |
| 18 | 6s | 11s | 8s | 1m |
Playing as Syndra
Tips to maximize your impact
- Push a sphere to stun
Place Dark Sphere (Q) between you and your target, then cast Scatter the Weak (E): the sphere you push stuns the enemies it hits.
- Follow Force of Will with a sphere
After landing Force of Will (W), follow up right away with Dark Sphere (Q): the target is slowed and has a hard time dodging it.
- Poke with Dark Sphere
Poke with Dark Sphere (Q) from level 1: it has 800 range, its cooldown is only 7 seconds, and each rank of your ult lowers it further.
- Damage enemies to grow your spells
Hit enemies whenever you can: Transcendent (passive) gives you Splinters of Wrath for every level and every hit, and each threshold upgrades one of your spells.
- Set up spheres before your ult
Place several spheres before Unleashed Power (R): the ult launches the 3 orbiting you at your target, plus up to 4 more nearby.
Playing against Sion
How to counter and exploit weaknesses
- Leave his Smash area
Leave the area while he charges Decimating Smash (Q): past 1 second of charge, the hit applies a knock-up and a stun, for up to 2.25 seconds.
- Break his shield
Break the Soul Furnace (W) shield before he detonates it: he can only trigger it if the shield still holds.
- Dodge his charge sideways
Step to the side of Unstoppable Onslaught (R): he turns poorly once it's launched, and his charge stops on the first champion hit.
- Back off when he comes back to life
Back off as soon as he dies: during Glory in Death (passive), his autos are much faster and deal damage based on your max health, but his health drains fast.
Other Syndra matchups
Patch 16.21.1