Talon vs Annie
Build vs Annie
The champion's reference build, for lack of enough games in this matchup
Recommended items for Talon: Umbral Glaive, Bastionbreaker, Voltaic Cyclosword, Boots of Swiftness, Lord Dominik's Regards, Edge of Night, Serylda's Grudge, Guardian Angel.
Starting items
Core build
Standard
Anti CC
Other options
Power Spikes
Strength by game phase
Annie's abilities
Passive, spells and ultimate
After casting 4 spells, Annie's next offensive spell will stun the target.Annie begins the game and respawns with Pyromania available.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 4s | 7s | 10s | – |
| 6 | 4s | 7s | 10s | 2m10 |
| 9 | 4s | 7s | 10s | 2m10 |
| 11 | 4s | 7s | 10s | 1m55 |
| 16 | 4s | 7s | 10s | 1m40 |
| 18 | 4s | 7s | 10s | 1m40 |
Playing as Talon
Tips to maximize your impact
- Three spells, then an auto
Apply three Blade's End (passive) stacks by hitting with your spells, then strike with an auto: the target starts bleeding and takes heavy damage over time.
- Use Noxian Diplomacy up close
Cast Noxian Diplomacy (Q) in melee range when you can: instead of the leap, it lands a critical strike. If it kills, it heals you and comes back faster.
- Bring your blades back on your target
During Shadow Assault (R), break invisibility with an auto or Noxian Diplomacy (Q): the blades then converge on your target instead of coming back to you.
- Push, then roam over the walls
Push your wave, then roam by vaulting walls with Assassin's Path (E): the spell comes back fast, but you can only cross the same wall again after a long delay.
Playing against Annie
How to counter and exploit weaknesses
- Back off when her stun is ready
Back off when Pyromania (passive) is ready: after 4 spells, her next offensive spell stuns you. She has it ready at the start and every time she respawns.
- Poke her from outside her range
If your range is longer than hers, poke her from outside it: her autos and Disintegrate (Q) reach 625, Incinerate (W) 600.
- Respect her level 6
Once she hits level 6, stay well outside her range when her stun is ready: with Flash, Summon: Tibbers (R) can land on you from much farther away.
- Play hard once Tibbers is gone
Take the teamfight once Tibbers has been cast and is gone, because Summon: Tibbers (R) has a 130 to 100 second cooldown and is her biggest source of damage.
Other Talon matchups
Patch 16.21.1