Yasuo vs Akali
Skill matchup
Build vs Akali
Build adapted to this matchup
Recommended items for Yasuo: Immortal Shieldbow, Infinity Edge, Death's Dance, Berserker's Greaves, Blade of The Ruined King, Kraken Slayer, Lord Dominik's Regards, B. F. Sword.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Akali's abilities
Passive, spells and ultimate
Dealing spell damage to a champion creates a ring of energy around them. Exiting that ring empowers Akali's next Attack with bonus range and damage.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 1.5s | 20s | 16s | – |
| 6 | 1.5s | 20s | 16s | 2m |
| 9 | 1.5s | 19s | 16s | 2m |
| 11 | 1.5s | 18s | 16s | 1m30 |
| 16 | 1.5s | 16s | 13s | 1m |
| 18 | 1.5s | 16s | 10s | 1m |
Playing as Yasuo
Tips to maximize your impact
- Charge your whirlwind on minions
Hit twice with Steel Tempest (Q), on minions if needed, to charge the whirlwind. Cast it during Sweeping Blade (E): the strike becomes a circle.
- Move to charge your shield
Keep moving before taking a trade: Way of the Wanderer (passive) builds your shield while you move, and it triggers on the first hit you take.
- Dash from minion to minion
Chain Sweeping Blade (E) on different targets to reposition or dodge: each target has its own cooldown, so the spell comes back almost instantly.
- Save Wind Wall for what matters
Save Wind Wall (W) for a projectile that decides the teamfight, like Jinx's ult, rather than for poke: it blocks for 4 seconds, on a 25 to 17 second cooldown.
- Use your allies' knock-ups
Watch for your allies' knock-ups: Last Breath (R) can be cast on any airborne champion, whether the knock-up comes from your whirlwind or Malphite's ult.
Playing against Akali
How to counter and exploit weaknesses
- Trade after her smoke
Take a trade once Twilight Shroud (W) is used: she can't vanish again until its 20 to 16 second cooldown is over.
- Play hard before she hits 6
Play hard before she hits level 6: without Perfect Execution (R), her only spell to get back on you is Shuriken Flip (E), on a 16 to 10 second cooldown.
- Fire into her smoke
If you have AoE spells or skillshots, throw them into the Twilight Shroud (W) smoke: they hit her even while she's invisible, whereas targeted spells can't be cast on her.
- Punish her when she's low on energy
Take a trade when she has just cast Five Point Strike (Q) several times: each cast costs 110 to 70 energy depending on rank, from a base pool of 200.
- Hit her between her two dashes
Hit her right after the first dash of Perfect Execution (R): she has to wait a moment before she can cast the second.
Other Yasuo matchups
Patch 16.21.1