Zac vs Ekko

Zac
vs
Not enough games
Ekko
Heavy AP damageHigh burstDive threatHeavy CC

Build vs Ekko

The champion's reference build, for lack of enough games in this matchup

Recommended items for Zac: Sunfire Aegis, Spirit Visage, Thornmail, Plated Steelcaps, Randuin's Omen, Unending Despair, Jak'Sho, The Protean.

Starting items

Doran's Shield
Health Potion

Core build

Sunfire Aegis
1
Spirit Visage
2
Thornmail
3

Standard

Boots of Swiftness
4vs Slow
Randuin's Omen
5

Anti CC

Mercury's Treads
4vs CC

Other options

Randuin's Omen
Unending Despair
Jak'Sho, The Protean

Power Spikes

Strength by game phase

Ekko's abilities

Passive, spells and ultimate

Z-Drive Resonance (P)

Every third attack or damaging spell on the same target deals bonus magic damage, and grants Ekko a burst of speed if the target is a champion.

Cooldowns

Cooldowns by spell rank

LevelQWER
39s22s9s–
68s22s9s1m50
97s20s9s1m50
117s18s9s1m20
167s14s8s50s
187s14s7s50s

Playing as Zac

Tips to maximize your impact

  1. Smash them into each other

    After Stretching Strikes (Q) on one enemy, hit a second enemy with your auto: you fling them into each other, and if they collide, they and those nearby take damage.

  2. Pick up your Goo

    Pick up the chunks of Goo you shed when your spells hit: Cell Division (passive) heals you for each one, and Unstable Matter (W) comes back 1 second sooner.

  3. Charge your Slingshot out of sight

    Charge Elastic Slingshot (E) from the fog of war: the enemy has less time to react, and the longer the charge, the longer the knock-up on landing.

  4. Bounce into the middle of them

    Cast Let's Bounce! (R) into the heart of their team: the first bounce knocks back each enemy hit, the following ones slow them, and you can cast Unstable Matter (W) at the same time.

Playing against Ekko

How to counter and exploit weaknesses

  1. Avoid his third hit

    Take short trades: his third hit on you, auto or spell, triggers Z-Drive Resonance (passive), with bonus damage and a burst of speed.

  2. Leave his Q field

    When Timewinder (Q) expands on you, leave the field: it slows you, and the device hits you again on its way back to him.

  3. Get out of his sphere

    Leave the Parallel Convergence (W) sphere as soon as it appears: if he steps into it, it stuns every enemy inside.

  4. Aim where he'll reappear

    When he's low, don't chase him blindly: Chronobreak (R) brings him back to where he was 4 seconds earlier and damages nearby enemies. Ready your spells on that spot.

Patch 16.21.1