Zed vs Ezreal
Build vs Ezreal
The champion's reference build, for lack of enough games in this matchup
Recommended items for Zed: Voltaic Cyclosword, Bastionbreaker, Axiom Arc, Ionian Boots of Lucidity, Edge of Night, Serylda's Grudge, Lord Dominik's Regards, Guardian Angel.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Ezreal's abilities
Passive, spells and ultimate
Ezreal gains increasing Attack Speed each time he successfully hits a spell, stacking up to 5 times.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 5.5s | 8s | 26s | – |
| 6 | 5s | 8s | 26s | 2m |
| 9 | 4.5s | 8s | 26s | 2m |
| 11 | 4.5s | 8s | 26s | 1m45 |
| 16 | 4.5s | 8s | 20s | 1m30 |
| 18 | 4.5s | 8s | 14s | 1m30 |
Playing as Zed
Tips to maximize your impact
- Combo with two shadows
To kill, cast Death Mark (R), then Living Shadow (W), Shadow Slash (E) and Razor Shuriken (Q): with two shadows, you throw three shurikens.
- Dodge with Death Mark
Cast Death Mark (R) just as the enemy casts their decisive spell: during the dash, you're untargetable.
- Save the swap back to your shadow
After Death Mark (R), save the recast to get out: you swap places with the shadow left at your starting point, far from the fight.
- Save your energy
Save enough energy for a full combo rather than casting your spells for nothing: Living Shadow (W) refunds energy when you and your shadow hit the same target.
- Flank to reach the carry
In teamfights, go around the sides and save Death Mark (R) for an isolated target: going in from the front exposes you to the whole team's CC.
Playing against Ezreal
How to counter and exploit weaknesses
- Stay behind your minions
Stay behind your minions: Mystic Shot (Q) hits the first enemy, and each time it hits you, all his cooldowns go down.
- All-in after his E
Go all-in when he has used Arcane Shift (E) to move forward: it's his only escape, on a 26 to 14 second cooldown.
- Fight head-on
Look for head-on teamfights, behind your frontline: Mystic Shot (Q) stops on the first enemy hit, and Essence Flux (W) on the first champion.
- Beware his R at low health
At low health, beware of Trueshot Barrage (R) even far from him: the shot crosses the whole map and hits every unit in its line.
Patch 16.21.1