Matchup
Favorable matchup
Build vs Ekko
Build adapted to this matchup
Starting items
Core build
Standard
Summoner spells
Anti AD
Anti Heal
Anti AP
Anti Tank
DPS
Other options
Power Spikes
Strength by game phase
Ekko's abilities
Passive, spells and ultimate
Every third attack or damaging spell on the same target deals bonus magic damage, and grants Ekko a burst of speed if the target is a champion.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 9s | 22s | 9s | – |
| 6 | 8s | 22s | 9s | 1m50 |
| 9 | 7s | 20s | 9s | 1m50 |
| 11 | 7s | 18s | 9s | 1m20 |
| 16 | 7s | 14s | 8s | 50s |
| 18 | 7s | 14s | 7s | 50s |
Playing against Ekko
How to counter and exploit weaknesses
Watch Ekko's ghost clone: that's where his R will bring him back. Place CC or damage at that location.
His W has a 3s delay and a distinctive sound — if you hear it, leave the area immediately.
Ekko is an assassin: buy HP and MR to survive his initial burst. If he can't one-shot, he has to R out.
Don't chase him on his terms — he wants you to pursue him so he can R and burst you on the way back.
Source: op.gg + LTL Engine · Patch 16.9.1 · May 8, 2026