Azir vs Yasuo
Skill matchup
You are stronger late game. Farm safe and avoid early trades.
Build vs Yasuo
Build adapted to this matchup
Recommended items for Azir: Nashor's Tooth, Shadowflame, Rabadon's Deathcap, Sorcerer's Shoes, Zhonya's Hourglass, Dark Seal, Dusk and Dawn, Void Staff.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Yasuo's abilities
Passive, spells and ultimate
Yasuo's Critical Strike Chance is increased. Additionally, Yasuo builds toward a shield whenever he is moving. The shield triggers when he takes damage from a champion or monster.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 4s | 25s | 0.5s | – |
| 6 | 4s | 25s | 0.5s | 1m10 |
| 9 | 4s | 23s | 0.5s | 1m10 |
| 11 | 4s | 21s | 0.5s | 50s |
| 16 | 4s | 17s | 0.3s | 30s |
| 18 | 4s | 17s | 0.1s | 30s |
Playing as Azir
Tips to maximize your impact
- Line your soldiers up on the wave
Place your Arise! (W) soldiers so their spear thrust goes through the wave and your opponent: it hits every enemy in a line.
- Dash to a soldier with a clear path
To escape, cast Shifting Sands (E) toward a soldier behind you: the spell shields you, but stops on the first enemy champion in its path.
- Get behind them before your R
To get behind your target, cast Conquering Sands (Q) during the Shifting Sands (E) dash to a soldier. Emperor's Divide (R) then knocks them back toward your team.
- Protect your team with your wall
Cast Emperor's Divide (R) between your team and those charging at it: the soldiers knock them back, then stay as a wall that blocks the way.
Playing against Yasuo
How to counter and exploit weaknesses
- Pop his shield first
Hit him with a cheap attack to trigger the Way of the Wanderer (passive) shield, then start the real trade: otherwise, it absorbs your best damage.
- Wait for his Wind Wall
If you have projectiles, save them for after Wind Wall (W): it blocks them all for 4 seconds, on a 25 to 17 second cooldown. Other spells go through it.
- Don't give him minions
Don't stand right behind your minions: each one gives him a target for Sweeping Blade (E), and he gets closer to you with every dash.
- Dodge his whirlwind
Get out of the line of his whirlwind, the third Steel Tempest (Q): without a knock-up, he can't cast Last Breath (R).
- Judge him by his crit items
Judge his threat by his crit items more than his level: Way of the Wanderer (passive) raises his critical strike chance, so each crit item does more for him.
Other Azir matchups
Patch 16.21.1