Yasuo vs Azir
Build vs Azir
The champion's reference build, for lack of enough games in this matchup
Recommended items for Yasuo: Blade of The Ruined King, Immortal Shieldbow, Infinity Edge, Berserker's Greaves, Kraken Slayer, Death's Dance, Lord Dominik's Regards, Wit's End.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Azir's abilities
Passive, spells and ultimate
Azir can summon the Disc of the Sun from the ruins of allied or enemy turrets.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 14s | 1.5s | 22s | – |
| 6 | 10s | 1.5s | 22s | 2m |
| 9 | 6s | 1.5s | 22s | 2m |
| 11 | 6s | 1.5s | 22s | 1m45 |
| 16 | 6s | 1.5s | 19s | 1m30 |
| 18 | 6s | 1.5s | 16s | 1m30 |
Playing as Yasuo
Tips to maximize your impact
- Charge your whirlwind on minions
Hit twice with Steel Tempest (Q), on minions if needed, to charge the whirlwind. Cast it during Sweeping Blade (E): the strike becomes a circle.
- Move to charge your shield
Keep moving before taking a trade: Way of the Wanderer (passive) builds your shield while you move, and it triggers on the first hit you take.
- Dash from minion to minion
Chain Sweeping Blade (E) on different targets to reposition or dodge: each target has its own cooldown, so the spell comes back almost instantly.
- Save Wind Wall for what matters
Save Wind Wall (W) for a projectile that decides the teamfight, like Jinx's ult, rather than for poke: it blocks for 4 seconds, on a 25 to 17 second cooldown.
- Use your allies' knock-ups
Watch for your allies' knock-ups: Last Breath (R) can be cast on any airborne champion, whether the knock-up comes from your whirlwind or Malphite's ult.
Playing against Azir
How to counter and exploit weaknesses
- Stay away from his soldiers
Stay out of range of his soldiers, not just of him: each Arise! (W) soldier attacks nearby enemies in his place.
- Play hard before he hits 6
Play hard before he hits level 6: without Emperor's Divide (R), he can't knock you back, and Shifting Sands (E), his only dash, has a 22 to 16 second cooldown.
- Spread out from your allies
When he has Emperor's Divide (R), spread out from your allies: the soldier wall knocks back every enemy across its width, then blocks the way.
Other Yasuo matchups
Patch 16.21.1