Yasuo vs Azir

Yasuo
vs
Not enough games
Azir
Heavy AP damageSustained DPSHeavy pokeHeavy CC

Build vs Azir

The champion's reference build, for lack of enough games in this matchup

Recommended items for Yasuo: Blade of The Ruined King, Immortal Shieldbow, Infinity Edge, Berserker's Greaves, Kraken Slayer, Death's Dance, Lord Dominik's Regards, Wit's End.

Starting items

Doran's Bow
Health Potion
x2

Core build

Blade of The Ruined King
1
Immortal Shieldbow
2
Infinity Edge
3

Standard

Berserker's Greaves
4AS
Kraken Slayer
5

Summoner spells

ExhaustFlash56%
FlashDot44%

Anti CC

Mercury's Treads
4vs CC

Other options

Kraken Slayer
Death's Dance
Lord Dominik's Regards
Wit's End
Stormrazor
B. F. Sword
Kaenic Rookern
Executioner's Calling
Phantom Dancer
Guardian Angel
Bloodthirster
PrecisionPrecision
Lethal TempoLethal Tempo
Absorb LifeAbsorb Life
Legend: AlacrityLegend: Alacrity
Last StandLast Stand
ResolveResolve
Second WindSecond Wind
OvergrowthOvergrowth
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Azir's abilities

Passive, spells and ultimate

Shurima's Legacy (P)

Azir can summon the Disc of the Sun from the ruins of allied or enemy turrets.

Cooldowns

Cooldowns by spell rank

LevelQWER
314s1.5s22s–
610s1.5s22s2m
96s1.5s22s2m
116s1.5s22s1m45
166s1.5s19s1m30
186s1.5s16s1m30

Playing as Yasuo

Tips to maximize your impact

  1. Charge your whirlwind on minions

    Hit twice with Steel Tempest (Q), on minions if needed, to charge the whirlwind. Cast it during Sweeping Blade (E): the strike becomes a circle.

  2. Move to charge your shield

    Keep moving before taking a trade: Way of the Wanderer (passive) builds your shield while you move, and it triggers on the first hit you take.

  3. Dash from minion to minion

    Chain Sweeping Blade (E) on different targets to reposition or dodge: each target has its own cooldown, so the spell comes back almost instantly.

  4. Save Wind Wall for what matters

    Save Wind Wall (W) for a projectile that decides the teamfight, like Jinx's ult, rather than for poke: it blocks for 4 seconds, on a 25 to 17 second cooldown.

  5. Use your allies' knock-ups

    Watch for your allies' knock-ups: Last Breath (R) can be cast on any airborne champion, whether the knock-up comes from your whirlwind or Malphite's ult.

Playing against Azir

How to counter and exploit weaknesses

  1. Stay away from his soldiers

    Stay out of range of his soldiers, not just of him: each Arise! (W) soldier attacks nearby enemies in his place.

  2. Play hard before he hits 6

    Play hard before he hits level 6: without Emperor's Divide (R), he can't knock you back, and Shifting Sands (E), his only dash, has a 22 to 16 second cooldown.

  3. Spread out from your allies

    When he has Emperor's Divide (R), spread out from your allies: the soldier wall knocks back every enemy across its width, then blocks the way.

Patch 16.21.1