Ekko vs Orianna

Ekko
vs
Not enough games
Orianna
Heavy AP damageHigh burstHeavy CCCountered by spell shield

Build vs Orianna

The champion's reference build, for lack of enough games in this matchup

Recommended items for Ekko: Dusk and Dawn, Shadowflame, Rabadon's Deathcap, Sorcerer's Shoes, Zhonya's Hourglass, Void Staff, Stormsurge, Banshee's Veil.

Starting items

Scorchclaw Pup
Health Potion

Core build

Dusk and Dawn
1
Shadowflame
2
Rabadon's Deathcap
3

Standard

Sorcerer's Shoes
4Magic pen
Zhonya's Hourglass
5

Anti CC

Mercury's Treads
4vs CC

Other options

Zhonya's Hourglass
Void Staff
Stormsurge
Banshee's Veil

Power Spikes

Strength by game phase

Orianna's abilities

Passive, spells and ultimate

Clockwork Windup (P)

Orianna's Attacks deal additional magic damage. This damage increases the more Orianna Attacks the same target.

Cooldowns

Cooldowns by spell rank

LevelQWER
37s7s9s–
65s7s9s1m50
93s7s9s1m50
113s7s9s1m35
163s7s9s1m20
183s7s9s1m20

Playing as Ekko

Tips to maximize your impact

  1. Hit with your Q both ways

    Throw Timewinder (Q) at a champion, then position so the device passes through them again on its way back: it expands into a slowing field, and the return hits again.

  2. Three hits for your Resonance

    Hit with Timewinder (Q) out and back, and weave in the empowered auto from Phase Dive (E): the third hit triggers Z-Drive Resonance (passive), with bonus damage and speed.

  3. Step into your sphere

    Cast Parallel Convergence (W) where the fight will happen, then step into the sphere when it appears: you stun the enemies inside and gain a shield.

  4. Engage, then rewind time

    Engage, deal your damage, then cast Chronobreak (R): you return to where you were 4 seconds earlier, in stasis, and recover health based on what you lost.

Playing against Orianna

How to counter and exploit weaknesses

  1. Stay out of her ball's line

    Don't stand in the path of her ball, because Command: Attack (Q) damages every enemy it passes through before stopping.

  2. Target her when her ball is far

    If you can engage, target Orianna when her ball is far from her: her spells come from the ball, and she has no dash.

  3. Don't group near her ball

    In teamfights, don't stay grouped with your allies near her ball, because Command: Shockwave (R) pulls every nearby enemy toward it.

  4. Watch the ally carrying her ball

    Back off when her ball is attached to an ally diving your team: Command: Shockwave (R) will then come from them.

Patch 16.21.1