Elise vs Seraphine

Elise
vs
Not enough games
Seraphine
Heavy AP damageHeavy pokeHeavy CCHigh burst

You are stronger early. Look to snowball before your opponent scales.

Build vs Seraphine

The champion's reference build, for lack of enough games in this matchup

Recommended items for Elise: Lich Bane, Shadowflame, Zhonya's Hourglass, Sorcerer's Shoes, Stormsurge, Rabadon's Deathcap, Void Staff, Banshee's Veil.

Starting items

Scorchclaw Pup
Health Potion

Core build

Lich Bane
1
Shadowflame
2
Zhonya's Hourglass
3

Standard

Sorcerer's Shoes
4Magic pen
Stormsurge
5

Anti CC

Mercury's Treads
4vs CC

Other options

Stormsurge
Rabadon's Deathcap
Void Staff
Banshee's Veil

Power Spikes

Strength by game phase

Seraphine's abilities

Passive, spells and ultimate

Stage Presence (P)

Every third basic spell will cast twice from Seraphine. Additionally, casting spells near allies grants her bonus magic damage and range on her next basic attack.

Cooldowns

Cooldowns by spell rank

LevelQWER
38s22s11s–
67s22s11s2m40
96s22s11s2m40
116s22s11s2m20
166s22s11s2m
186s22s11s2m

Playing as Elise

Tips to maximize your impact

  1. Start human, finish spider

    Start in human form with Cocoon (E) then Neurotoxin (Q), strong on a high-health target. Finish in spider form with Venomous Bite (Q), strong on a low-health target.

  2. Drop on your target to finish

    In spider form, save Rappel (E) to finish or to escape: landing on your target empowers Spider Queen (passive), and Rappel's long cooldown leaves you vulnerable afterward.

  3. Speed up your spiders

    In spider form, cast Skittering Frenzy (W) once you're on your target: you and your spiderlings gain attack speed, and they attack the target you bite.

  4. Gank early and often

    Gank early and often: Cocoon (E) stuns the first enemy hit from range, and Elise is strongest before everyone has their items.

Playing against Seraphine

How to counter and exploit weaknesses

  1. Dodge her Beat Drop

    Dodge Beat Drop (E), especially if you're already slowed: it roots a slowed target and stuns an immobilized one.

  2. Back off before her third spell

    Count her basic spells and back off before the third: Stage Presence (passive) casts it twice, whether it damages, slows or shields.

  3. Spread out from your allies

    Spread out from your allies against Encore (R): each champion hit extends its range, and a charmed ally near you lets it reach you.

  4. Target her: she has no dash

    If you can engage, target Seraphine: her kit has no dash to escape.

Patch 16.21.1