Hecarim vs Locke
Skill matchup
You are stronger early. Look to snowball before your opponent scales.
Build vs Locke
Build adapted to this matchup
Recommended items for Hecarim: Spear of Shojin, Death's Dance, Endless Hunger, Ionian Boots of Lucidity, Hubris, Black Cleaver, Maw of Malmortius, Axiom Arc.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Locke's abilities
Passive, spells and ultimate
Locke's attacks deal additional magic damage On-Hit, increased based on enemy missing Health.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 10s | 18s | 10s | – |
| 6 | 8s | 18s | 10s | 2m |
| 9 | 6s | 17s | 10s | 2m |
| 11 | 6s | 16s | 10s | 1m40 |
| 16 | 6s | 14s | 10s | 1m20 |
| 18 | 6s | 14s | 10s | 1m20 |
Playing as Hecarim
Tips to maximize your impact
- Charge from far away
Cast Devastating Charge (E) far from your target: the longer the run, the farther the knockback and the harder the hit, and Warpath (passive) turns your bonus move speed into AD.
- Engage from range with your R
Cast Onslaught of Shadows (R) from range: the fear from the shockwave, at the end of the dash, lasts longer after a long run.
- Recast Rampage without waiting
In teamfights, recast Rampage (Q) as soon as it's back: each cast that hits adds a stack, which lowers its cooldown and raises its damage.
- Activate your W in the thick of it
Activate Spirit of Dread (W) in the middle of the enemies: you gain armor and magic resist, and heal for part of the damage you and your team deal to them.
Playing against Locke
How to counter and exploit weaknesses
- Back instead of staying low
Back instead of staying in lane at low health: Silver Stake (passive) adds damage to his autos that grows with your missing health.
- Trade after his E
Trade after Ashen Pursuit (E): it's his only instant movement, and its 10-second cooldown only resets if he gets a takedown.
- During his W, only hit to kill
During Soul Ignition (W), only hit him if you can kill him: at the end, he heals back part of the last damage taken, yours included.
- Stay above his threshold
Marked by Purgatory (R), stay above its threshold: if you have a heal or a shield, use it, because he seals marked enemies who drop below it.
- Contest his artifact
If the Purgatory (R) artifact lands, hold the area where it fell: by picking it up, Locke raises his execute threshold for each sealed champion, for the rest of the game.
Other Hecarim matchups
Patch 16.21.1