Hecarim vs Trundle
Hard matchup
You are stronger early. Look to snowball before your opponent scales.
Build vs Trundle
Build adapted to this matchup
Recommended items for Hecarim: Spear of Shojin, Death's Dance, Endless Hunger, Ionian Boots of Lucidity, Black Cleaver, Hubris, Axiom Arc, Maw of Malmortius.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Trundle's abilities
Passive, spells and ultimate
When an enemy unit dies near Trundle, he heals for a percent of its maximum Health.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 3.5s | 18s | 21s | – |
| 6 | 3.5s | 18s | 21s | 2m |
| 9 | 3.5s | 17s | 21s | 2m |
| 11 | 3.5s | 16s | 21s | 1m40 |
| 16 | 3.5s | 14s | 18s | 1m20 |
| 18 | 3.5s | 14s | 15s | 1m20 |
Playing as Hecarim
Tips to maximize your impact
- Charge from far away
Cast Devastating Charge (E) far from your target: the longer the run, the farther the knockback and the harder the hit, and Warpath (passive) turns your bonus move speed into AD.
- Engage from range with your R
Cast Onslaught of Shadows (R) from range: the fear from the shockwave, at the end of the dash, lasts longer after a long run.
- Recast Rampage without waiting
In teamfights, recast Rampage (Q) as soon as it's back: each cast that hits adds a stack, which lowers its cooldown and raises its damage.
- Activate your W in the thick of it
Activate Spirit of Dread (W) in the middle of the enemies: you gain armor and magic resist, and heal for part of the damage you and your team deal to them.
Playing against Trundle
How to counter and exploit weaknesses
- Draw him out of his domain
Don't fight in Frozen Domain (W): he gains move speed, attack speed and increased healing inside. Back off to draw him out of the zone.
- Back off after his Chomp
If you deal physical damage, back off after his Chomp (Q): it steals some of your attack damage for a few seconds, and he gains it.
- Get away from his pillar fast
Get away from Pillar of Ice (E) as fast as you can: it slows nearby enemies and blocks the path while it stands.
- Back off when he steals your resists
Back off when he casts Subjugate (R) on you: he steals part of your armor and magic resist, and gains what you lose.
Other Hecarim matchups
Patch 16.21.1