Hecarim vs Warwick
Skill matchup
You are stronger early. Look to snowball before your opponent scales.
Build vs Warwick
Build adapted to this matchup
Recommended items for Hecarim: Spear of Shojin, Death's Dance, Endless Hunger, Ionian Boots of Lucidity, Black Cleaver, Hubris, Maw of Malmortius, Executioner's Calling.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Warwick's abilities
Passive, spells and ultimate
Warwick's basic attacks deal bonus magic damage. If Warwick is below 50% health, he heals the same amount. If Warwick is below 25% health, this healing triples.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 8s | 1m20 | 15s | – |
| 6 | 7s | 1m20 | 15s | 1m50 |
| 9 | 6s | 1m10 | 15s | 1m50 |
| 11 | 6s | 1m | 15s | 1m30 |
| 16 | 6s | 40s | 13s | 1m10 |
| 18 | 6s | 40s | 11s | 1m10 |
Playing as Hecarim
Tips to maximize your impact
- Charge from far away
Cast Devastating Charge (E) far from your target: the longer the run, the farther the knockback and the harder the hit, and Warpath (passive) turns your bonus move speed into AD.
- Engage from range with your R
Cast Onslaught of Shadows (R) from range: the fear from the shockwave, at the end of the dash, lasts longer after a long run.
- Recast Rampage without waiting
In teamfights, recast Rampage (Q) as soon as it's back: each cast that hits adds a stack, which lowers its cooldown and raises its damage.
- Activate your W in the thick of it
Activate Spirit of Dread (W) in the middle of the enemies: you gain armor and magic resist, and heal for part of the damage you and your team deal to them.
Playing against Warwick
How to counter and exploit weaknesses
- Stay above 50% health
Keep your health above 50%: below that, Blood Hunt (W) gives him speed toward you and attack speed, three times more below 25%.
- Finish him fast below 50% health
When he drops below 50% health, finish him fast, with CC if you have any: Eternal Hunger (passive) then heals him with each auto, three times more below 25%.
- Don't count on a dash to escape
If you have a dash, don't count on it to escape his held bite: Jaws of the Beast (Q) makes him follow all your movement, then leap behind you.
- Stay behind your tanky allies
In teamfights, stay behind your tankiest allies: Infinite Duress (R) suppresses the first champion hit, and its range grows with his move speed.
- Cut his healing
If you have Grievous Wounds, apply it to him: his autos heal him at low health, and Infinite Duress (R) heals him for all the damage it deals.
Other Hecarim matchups
Patch 16.21.1