Mel vs Ahri
Skill matchup
Build vs Ahri
Build adapted to this matchup
Recommended items for Mel: Luden's Echo, Shadowflame, Rabadon's Deathcap, Sorcerer's Shoes, Zhonya's Hourglass, Blackfire Torch, Dark Seal, Hextech Rocketbelt.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Ahri's abilities
Passive, spells and ultimate
After killing 9 minions or monsters, Ahri heals.After taking down an enemy champion, Ahri heals for a greater amount.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 7s | 9s | 12s | – |
| 6 | 7s | 9s | 12s | 2m20 |
| 9 | 7s | 8s | 12s | 2m20 |
| 11 | 7s | 7s | 12s | 2m |
| 16 | 7s | 5s | 12s | 1m40 |
| 18 | 7s | 5s | 12s | 1m40 |
Playing as Mel
Tips to maximize your impact
- Poke from range with your volley
Stay back and poke with Radiant Volley (Q): its projectiles explode in an area up to 950 range, and each hit applies Overwhelm.
- An auto after each spell
Land an auto after each spell: Searing Brilliance (passive) adds three projectiles to it per spell cast, and enough Overwhelm executes the target.
- Reflect their projectiles
Save Rebuttal (W) for a dangerous projectile: the barrier sends it back to its caster, and you gain a shield and move speed.
- Land your snare dead center
Hit your target head-on with Solar Snare (E): only the core of the orb roots, the aura around it just slows and damages.
- Finish from range with your R
Cast Golden Eclipse (R) to finish from range: it hits every enemy marked by Overwhelm, wherever they are, harder with each stack.
Playing against Ahri
How to counter and exploit weaknesses
- Stay behind your minions
Keep minions between you and her: Charm (E) stops on the first enemy hit, and without it her burst lands far less often.
- Dodge the return of her orb
If you can only dodge one pass of Orb of Deception (Q), dodge the return: it deals true damage, which your resistances don't reduce.
- Play hard when her R is down
Play hard once she has used the dashes of Spirit Rush (R): she has nothing left to escape with, and its cooldown is 140 to 100 seconds.
- Group up when she roams
When she roams, avoid walking through the jungle alone: Charm (E) then Spirit Rush (R) let her catch an isolated target by surprise.
Patch 16.21.1