Mel vs Yasuo

Mel
vs
44.7%

over 1733 games

Yasuo

Hard matchup

Heavy AD damageSustained DPSHigh burstDive threat

Build vs Yasuo

Build adapted to this matchup

Recommended items for Mel: Luden's Echo, Shadowflame, Zhonya's Hourglass, Sorcerer's Shoes, Rabadon's Deathcap, Blackfire Torch, Dark Seal, Void Staff.

Starting items

Doran's Ring
Health Potion
x2

Core build

Luden's Echo
1
Shadowflame
2
Zhonya's Hourglass
3

Standard

Sorcerer's Shoes
4Magic pen
Rabadon's Deathcap
5

Summoner spells

FlashTeleport77%
FlashDot8%

Anti CC

Mercury's Treads
4vs CC

Other options

Rabadon's Deathcap
Blackfire Torch
Dark Seal
Void Staff
Stormsurge
Hextech Rocketbelt
Liandry's Torment
Mejai's Soulstealer
Seeker's Armguard
Oblivion Orb
Seraph's Embrace
Cryptbloom
Banshee's Veil
Morellonomicon
Tear of the Goddess
Cosmic Drive
Lich Bane
Horizon Focus
Bloodletter's Curse
Rylai's Crystal Scepter
Imperial Mandate
Rod of Ages
48.6% WR399 games
SorcerySorcery
Arcane CometArcane Comet
Manaflow BandManaflow Band
TranscendenceTranscendence
ScorchScorch
PrecisionPrecision
Presence of MindPresence of Mind
Coup de GraceCoup de Grace
Ability HasteAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Yasuo's abilities

Passive, spells and ultimate

Way of the Wanderer (P)

Yasuo's Critical Strike Chance is increased. Additionally, Yasuo builds toward a shield whenever he is moving. The shield triggers when he takes damage from a champion or monster.

Cooldowns

Cooldowns by spell rank

LevelQWER
34s25s0.5s–
64s25s0.5s1m10
94s23s0.5s1m10
114s21s0.5s50s
164s17s0.3s30s
184s17s0.1s30s

Playing as Mel

Tips to maximize your impact

  1. Poke from range with your volley

    Stay back and poke with Radiant Volley (Q): its projectiles explode in an area up to 950 range, and each hit applies Overwhelm.

  2. An auto after each spell

    Land an auto after each spell: Searing Brilliance (passive) adds three projectiles to it per spell cast, and enough Overwhelm executes the target.

  3. Reflect their projectiles

    Save Rebuttal (W) for a dangerous projectile: the barrier sends it back to its caster, and you gain a shield and move speed.

  4. Land your snare dead center

    Hit your target head-on with Solar Snare (E): only the core of the orb roots, the aura around it just slows and damages.

  5. Finish from range with your R

    Cast Golden Eclipse (R) to finish from range: it hits every enemy marked by Overwhelm, wherever they are, harder with each stack.

Playing against Yasuo

How to counter and exploit weaknesses

  1. Pop his shield first

    Hit him with a cheap attack to trigger the Way of the Wanderer (passive) shield, then start the real trade: otherwise, it absorbs your best damage.

  2. Wait for his Wind Wall

    If you have projectiles, save them for after Wind Wall (W): it blocks them all for 4 seconds, on a 25 to 17 second cooldown. Other spells go through it.

  3. Don't give him minions

    Don't stand right behind your minions: each one gives him a target for Sweeping Blade (E), and he gets closer to you with every dash.

  4. Dodge his whirlwind

    Get out of the line of his whirlwind, the third Steel Tempest (Q): without a knock-up, he can't cast Last Breath (R).

  5. Judge him by his crit items

    Judge his threat by his crit items more than his level: Way of the Wanderer (passive) raises his critical strike chance, so each crit item does more for him.

Patch 16.21.1