Yasuo vs Mel

Yasuo
vs
Not enough games
Mel
Heavy AP damageHigh burstHeavy pokeHeavy CC

Build vs Mel

The champion's reference build, for lack of enough games in this matchup

Recommended items for Yasuo: Blade of The Ruined King, Immortal Shieldbow, Infinity Edge, Berserker's Greaves, Stormrazor, Death's Dance, Guardian Angel, Bloodthirster.

Starting items

Doran's Bow
Health Potion
x2

Core build

Blade of The Ruined King
1
Immortal Shieldbow
2
Infinity Edge
3

Standard

Berserker's Greaves
4AS
Stormrazor
5

Summoner spells

ExhaustFlash40%
FlashDot40%

Anti CC

Mercury's Treads
4vs CC

Other options

Stormrazor
Death's Dance
Guardian Angel
Bloodthirster
Phantom Dancer
Wit's End
PrecisionPrecision
Lethal TempoLethal Tempo
Absorb LifeAbsorb Life
Legend: AlacrityLegend: Alacrity
Last StandLast Stand
ResolveResolve
Second WindSecond Wind
OvergrowthOvergrowth
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Mel's abilities

Passive, spells and ultimate

Searing Brilliance (P)

Whenever Mel uses an ability, she gains three bonus projectiles (up to nine maximum) on her next attack.When Mel deals damage through an ability or attack, she applies Overwhelm, which can stack infinitely. If the enemy is hit by Mel with enough Overwhelm damage, the stacks are consumed to execute the target.

Cooldowns

Cooldowns by spell rank

LevelQWER
310s38s11s–
68s38s11s2m
96s35s11s2m
116s33s11s1m40
166s26s10s1m20
186s26s9s1m20

Playing as Yasuo

Tips to maximize your impact

  1. Charge your whirlwind on minions

    Hit twice with Steel Tempest (Q), on minions if needed, to charge the whirlwind. Cast it during Sweeping Blade (E): the strike becomes a circle.

  2. Move to charge your shield

    Keep moving before taking a trade: Way of the Wanderer (passive) builds your shield while you move, and it triggers on the first hit you take.

  3. Dash from minion to minion

    Chain Sweeping Blade (E) on different targets to reposition or dodge: each target has its own cooldown, so the spell comes back almost instantly.

  4. Save Wind Wall for what matters

    Save Wind Wall (W) for a projectile that decides the teamfight, like Jinx's ult, rather than for poke: it blocks for 4 seconds, on a 25 to 17 second cooldown.

  5. Use your allies' knock-ups

    Watch for your allies' knock-ups: Last Breath (R) can be cast on any airborne champion, whether the knock-up comes from your whirlwind or Malphite's ult.

Playing against Mel

How to counter and exploit weaknesses

  1. Dodge her snare's orb

    Dodge the orb of Solar Snare (E): a direct hit roots you, and its aura slows and damages around it.

  2. Don't shoot into her barrier

    If you have projectiles, don't fire them into Rebuttal (W): the barrier reflects champion projectiles back at their caster.

  3. Let her marks expire

    At low health, back off for a few seconds to let Overwhelm expire: with enough stacks, Searing Brilliance (passive) executes you on her next hit.

  4. Jump on her if you can

    If you can engage, jump on her: Mel has no dash or leap, only the move speed Rebuttal (W) gives her.

Patch 16.21.1