Quinn vs Volibear

Quinn
vs
61.5%

over 104 games

Volibear

Favorable matchup

Heavy AD damageDive threatVery tankySplit push

Build vs Volibear

Build adapted to this matchup

Recommended items for Quinn: Profane Hydra, The Collector, Lord Dominik's Regards, Berserker's Greaves, Edge of Night, Infinity Edge, Kraken Slayer, Serrated Dirk.

Starting items

Doran's Blade
Health Potion

Core build

Profane Hydra
1
The Collector
2
Lord Dominik's Regards
3

Standard

Berserker's Greaves
4AS
Edge of Night
5

Summoner spells

FlashDot95%
ExhaustFlash3%

Anti CC

Mercury's Treads
4vs CC

Other options

Edge of Night
Infinity Edge
Kraken Slayer
Serrated Dirk
B. F. Sword
Mortal Reminder
Blade of The Ruined King
Stormrazor
Hubris
Immortal Shieldbow
Serpent's Fang
Executioner's Calling
Youmuu's Ghostblade
Guardian Angel
Phantom Dancer
61.5% WR13 games
DominationDomination
ElectrocuteElectrocute
Sudden ImpactSudden Impact
Grisly MementosGrisly Mementos
Treasure HunterTreasure Hunter
SorcerySorcery
Absolute FocusAbsolute Focus
Gathering StormGathering Storm
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Volibear's abilities

Passive, spells and ultimate

The Relentless Storm (P)

Volibear's Attacks and abilities grant Attack Speed, and eventually cause his Attacks to deal bonus magic damage to nearby enemies.

Cooldowns

Cooldowns by spell rank

LevelQWER
312s5s16s–
611s5s16s2m40
910s5s16s2m40
1110s5s16s2m15
1610s5s16s1m50
1810s5s16s1m50

Playing as Quinn

Tips to maximize your impact

  1. Vault off the melee charging you

    Cast Vault (E) on the melee champion charging you: you leap back after the hit, and your target is slowed and marked by Harrier (passive).

  2. Auto every marked target

    Auto every target marked by Harrier (passive): your first auto on them deals bonus damage, and Heightened Senses (W) then gives you speed.

  3. Trade from range against melee

    Against a melee champion, trade from range: Blinding Assault (Q) marks them with Harrier and reduces their vision before your empowered auto.

  4. Roam with your R

    Roam with Behind Enemy Lines (R): after a 2-second channel, you gain a lot of speed, and an auto or a spell ends the flight with an area attack.

Playing against Volibear

How to counter and exploit weaknesses

  1. Short trades

    Take short trades: his second Frenzied Maul (W) on the same target hits harder and heals him based on his missing health.

  2. Cut his charge short with CC

    If you have CC, use it while he charges with Thundering Smash (Q): his stunning hit is canceled, but the spell comes back right away.

  3. Back off after his Thundering Smash

    After his Thundering Smash (Q), keep your distance: until its 12 to 10 second cooldown is over, only Stormbringer (R) can bring him back onto you in one go.

  4. Don't count on your tower

    Once he hits level 6, don't count on your tower when he dives: Stormbringer (R) disables it for a few seconds on landing.

Patch 16.21.1