Sett vs Poppy
Skill matchup
Build vs Poppy
Build adapted to this matchup
Recommended items for Sett: Stridebreaker, Black Cleaver, Overlord's Bloodmail, Plated Steelcaps, Sterak's Gage, Blade of The Ruined King, Spear of Shojin, Hullbreaker.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Poppy's abilities
Passive, spells and ultimate
Poppy throws her buckler that bounces off the target. Poppy can pick it up to gain a temporary shield.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 8s | 20s | 14s | – |
| 6 | 6s | 20s | 14s | 2m20 |
| 9 | 4s | 18s | 14s | 2m20 |
| 11 | 4s | 16s | 14s | 2m |
| 16 | 4s | 12s | 12s | 1m40 |
| 18 | 4s | 12s | 10s | 1m40 |
Playing as Sett
Tips to maximize your impact
- Start trades with Knuckle Down
Start your trades with Knuckle Down (Q): you rush toward your target, and your next two autos deal bonus damage based on their max health.
- Haymaker after taking damage
Cast Haymaker (W) right after taking damage: the stored Grit gives you a shield and extra damage, dealt as true damage in the center of the punch.
- Don't back too early
Don't back too early at low health: Pit Grit (passive) increases your health regen based on your missing health.
- Stand between two enemies
Stand between two enemies before Facebreaker (E): grabbed from both sides, they're stunned, otherwise only slowed.
- Slam their tank onto their carries
Grab their tank with The Show Stopper (R) and slam them onto their carries: the damage around the impact depends on the bonus health of the target you grab.
Playing against Poppy
How to counter and exploit weaknesses
- Stay away from walls
Stay away from walls against her: Heroic Charge (E) stuns you if she slams you into an obstacle.
- Step on her buckler
Step on the Iron Ambassador (passive) buckler when it lands: she can no longer pick it up, so she doesn't get her shield.
- No dashes during Steadfast Presence
If you have a dash, don't use it near her during Steadfast Presence (W): the field stops it, and you're slowed and grounded.
- Interrupt her Verdict charge
If you have CC, use it when she spins her hammer for Keeper's Verdict (R): the longer she charges, the farther she sends her target.
Other Sett matchups
Patch 16.21.1