Udyr vs Aatrox
Skill matchup
Build vs Aatrox
The champion's reference build, for lack of enough games in this matchup
Recommended items for Udyr: Tear of the Goddess, Liandry's Torment, Fimbulwinter, Plated Steelcaps, Oblivion Orb, Bramble Vest, Riftmaker, Spirit Visage.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Aatrox's abilities
Passive, spells and ultimate
Periodically, Aatrox's next basic attack deals bonus magic damage and heals him, based on the target's max health.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 14s | 18s | 9s | – |
| 6 | 10s | 18s | 9s | 2m |
| 9 | 6s | 16.5s | 9s | 2m |
| 11 | 6s | 15s | 9s | 1m40 |
| 16 | 6s | 12s | 7s | 1m20 |
| 18 | 6s | 12s | 5s | 1m20 |
Playing as Udyr
Tips to maximize your impact
- Swap stances between your autos
Swap stances every two autos: after each spell, Bridge Between (passive) gives attack speed to your next two attacks.
- Iron Mantle when you take damage
Switch to Iron Mantle (W) when you're taking damage: you gain a shield, and your next two autos heal you. Once awakened, it also heals you over time.
- Stun one target after another
In Blazing Stampede (E), each auto makes you dash to your target and stuns them. Switch targets to stun several: the same target can't be stunned again for a while.
- Awaken your Stampede to engage
To engage into a team full of CC, awaken Blazing Stampede (E) by recasting it: you become immune to immobilizing effects and gain move speed.
- Run at them in your storm
Cast Wingborne Storm (R) while running at the enemies: every second, it damages and slows everyone around you.
Playing against Aatrox
How to counter and exploit weaknesses
- Avoid the edge of his blade
Stick to him or step out of range when he casts The Darkin Blade (Q): only the edge, at the end of each swing, knocks you into the air and deals full damage.
- Get out of his chains fast
Leave the Infernal Chains (W) zone before it closes, with a dash if you have one: otherwise you get pulled back to the impact point and take the damage again.
- Trade after his blade
Take a trade right after the three swings of The Darkin Blade (Q): it's his only knock-up, with a 14 to 6 second cooldown depending on rank.
- Short trades
Take short trades: Umbral Dash (E) heals him for part of all the damage he deals to champions, so a long trade favors him.
- Respect his level 6
Once he hits level 6, back off when he casts World Ender (R): he gains AD and increased healing, and every takedown extends its duration.
Patch 16.21.1