Udyr vs Gangplank

Udyr
vs
52.1%

over 94 games

Gangplank

Skill matchup

Heavy AD damageSplit pushHigh burstHeavy poke

Build vs Gangplank

The champion's reference build, for lack of enough games in this matchup

Recommended items for Udyr: Tear of the Goddess, Liandry's Torment, Fimbulwinter, Plated Steelcaps, Randuin's Omen, Spirit Visage, Trinity Force, Malignance.

Starting items

Doran's Ring
Health Potion
x2

Core build

Tear of the Goddess
1
Liandry's Torment
2
Fimbulwinter
3

Standard

Boots of Swiftness
4vs Slow
Randuin's Omen
5

Summoner spells

FlashDot53%
FlashTeleport29%

Anti CC

Mercury's Treads
4vs CC

Other options

Randuin's Omen
Spirit Visage
Trinity Force
Malignance
Dark Seal
Unending Despair
Riftmaker
Titanic Hydra
Frozen Heart
Death's Dance
Experimental Hexplate
Spear of Shojin
Ravenous Hydra
Hextech Rocketbelt
Jak'Sho, The Protean
Hullbreaker
Dusk and Dawn
Stridebreaker
Sterak's Gage
Zhonya's Hourglass
Zeke's Convergence
Cosmic Drive
Shadowflame
Dead Man's Plate
Heartsteel
Muramana
Black Cleaver
Rabadon's Deathcap
Stormsurge
ResolveResolve
Grasp of the UndyingGrasp of the Undying
Shield BashShield Bash
Second WindSecond Wind
RevitalizeRevitalize
InspirationInspiration
Biscuit DeliveryBiscuit Delivery
Approach VelocityApproach Velocity
Adaptive ForceAdaptive ForceHealth

Power Spikes

Strength by game phase

Gangplank's abilities

Passive, spells and ultimate

Trial by Fire (P)

Every few seconds, Gangplank's melee strike will set his opponent on fire.

Cooldowns

Cooldowns by spell rank

LevelQWER
34.5s22s0s–
64.5s22s0s2m40
94.5s20s0s2m40
114.5s18s0s2m20
164.5s14s0s2m
184.5s14s0s2m

Playing as Udyr

Tips to maximize your impact

  1. Swap stances between your autos

    Swap stances every two autos: after each spell, Bridge Between (passive) gives attack speed to your next two attacks.

  2. Iron Mantle when you take damage

    Switch to Iron Mantle (W) when you're taking damage: you gain a shield, and your next two autos heal you. Once awakened, it also heals you over time.

  3. Stun one target after another

    In Blazing Stampede (E), each auto makes you dash to your target and stuns them. Switch targets to stun several: the same target can't be stunned again for a while.

  4. Awaken your Stampede to engage

    To engage into a team full of CC, awaken Blazing Stampede (E) by recasting it: you become immune to immobilizing effects and gain move speed.

  5. Run at them in your storm

    Cast Wingborne Storm (R) while running at the enemies: every second, it damages and slows everyone around you.

Playing against Gangplank

How to counter and exploit weaknesses

  1. Pop his kegs before he does

    Destroy his kegs before he does: a Powder Keg (E) destroyed by an enemy is defused, and each keg loses health over time.

  2. All-in, he has no dash

    If you can engage, go all-in: his kit has no dash to escape.

  3. Save a CC for after his W

    If your team has several CCs, don't use them all at once: Remove Scurvy (W) cleanses all his CC, then has a 22 to 14 second cooldown.

  4. Get out of his keg zone

    In teamfights, get out of his kegs' area: each Powder Keg (E) explosion deals the damage of the attack that set it off, ignores part of your armor and slows you.

Patch 16.21.1