Vayne vs Vel'Koz
You are stronger late game. Farm safe and avoid early trades.
Build vs Vel'Koz
The champion's reference build, for lack of enough games in this matchup
Recommended items for Vayne: Blade of The Ruined King, Guinsoo's Rageblade, Terminus, Berserker's Greaves, Experimental Hexplate, Kraken Slayer, Jak'Sho, The Protean, Infinity Edge.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Vel'Koz's abilities
Passive, spells and ultimate
Vel'Koz's abilities apply Organic Deconstruction to enemies on hit. If 3 stacks are accumulated, the enemy will take a burst of true damage.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 7s | 1.5s | 12s | – |
| 6 | 7s | 1.5s | 12s | 1m40 |
| 9 | 7s | 1.5s | 12s | 1m40 |
| 11 | 7s | 1.5s | 12s | 1m30 |
| 16 | 7s | 1.5s | 11s | 1m20 |
| 18 | 7s | 1.5s | 10s | 1m20 |
Playing as Vayne
Tips to maximize your impact
- Three hits on the same target
Hit the same target three times in a row, with autos or spells: on the third hit, Silver Bolts (W) adds true damage based on their max health.
- Tumble between autos
Slip a Tumble (Q) between two autos: you reposition, and your next attack deals bonus damage. Its cooldown drops from 6 to 2 seconds.
- Pin your target to a wall
Position yourself so that Condemn (E) pushes your target into a wall: if they hit terrain, they're stunned and take more damage.
- Be patient before your items
Play safe while you're missing your first items: Vayne mostly shines later, when Silver Bolts (W) cuts through big health pools.
- Tumble unseen during your ult
During Final Hour (R), each Tumble (Q) makes you invisible for a moment and comes back faster: tumble to reposition while the enemy can't target you.
Playing against Vel'Koz
How to counter and exploit weaknesses
- Watch both branches of his plasma
Get out of the line of Plasma Fission (Q) and watch its sides too: the bolt splits into two branches at 90 degrees when it hits a target or he recasts it.
- Back off before the third stack
Back off after taking two of his spells: at the third Organic Deconstruction (passive) stack, you take a burst of true damage.
- Engage after Tectonic Disruption
If you can engage, go in after Tectonic Disruption (E): it's his only spell to push back someone charging him, and he has no dash to escape.
- Interrupt his ray
If you have a stun, a silence or a knock-up, save it for Life Form Disintegration Ray (R): any of them interrupts the ray.
Other Vayne matchups
Patch 16.21.1