Yasuo vs Kassadin
Build vs Kassadin
The champion's reference build, for lack of enough games in this matchup
Recommended items for Yasuo: Blade of The Ruined King, Immortal Shieldbow, Infinity Edge, Berserker's Greaves, Lord Dominik's Regards, Stormrazor, Death's Dance, B. F. Sword.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Kassadin's abilities
Passive, spells and ultimate
Kassadin takes reduced magic damage and ignores unit collision.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 9s | 7s | 21s | – |
| 6 | 8s | 7s | 21s | 5s |
| 9 | 7s | 7s | 21s | 5s |
| 11 | 7s | 7s | 21s | 3.5s |
| 16 | 7s | 7s | 19s | 2s |
| 18 | 7s | 7s | 17s | 2s |
Playing as Yasuo
Tips to maximize your impact
- Charge your whirlwind on minions
Hit twice with Steel Tempest (Q), on minions if needed, to charge the whirlwind. Cast it during Sweeping Blade (E): the strike becomes a circle.
- Move to charge your shield
Keep moving before taking a trade: Way of the Wanderer (passive) builds your shield while you move, and it triggers on the first hit you take.
- Dash from minion to minion
Chain Sweeping Blade (E) on different targets to reposition or dodge: each target has its own cooldown, so the spell comes back almost instantly.
- Save Wind Wall for what matters
Save Wind Wall (W) for a projectile that decides the teamfight, like Jinx's ult, rather than for poke: it blocks for 4 seconds, on a 25 to 17 second cooldown.
- Use your allies' knock-ups
Watch for your allies' knock-ups: Last Breath (R) can be cast on any airborne champion, whether the knock-up comes from your whirlwind or Malphite's ult.
Playing against Kassadin
How to counter and exploit weaknesses
- Trade before he hits 6
Take as many trades as you can before he hits level 6: without Riftwalk (R), he has no way to move quickly, to engage or to escape.
- Lean on physical damage
If you deal physical damage, lean on it in trades: Void Stone (passive) and Null Sphere (Q) only reduce magic damage.
- Drag it out when he chains R
When he recasts Riftwalk (R) back to back, back off and drag the teamfight out: each quick recast doubles its mana cost, and once he's out of mana he can't blink anymore.
- End the game early
Look to end the game early: at max rank, Riftwalk (R) only has a 2-second cooldown, and he blinks almost nonstop.
Other Yasuo matchups
Patch 16.21.1