Yasuo vs Kog'Maw
Build vs Kog'Maw
Build adapted to this matchup
Recommended items for Yasuo: Blade of The Ruined King, Immortal Shieldbow, Infinity Edge, Berserker's Greaves, Death's Dance, Wit's End, Lord Dominik's Regards, Kraken Slayer.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Kog'Maw's abilities
Passive, spells and ultimate
4 seconds after dying, Kogmaw explodes, dealing true damage to surrounding enemies.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 7s | 17s | 12s | – |
| 6 | 7s | 17s | 12s | 2s |
| 9 | 7s | 17s | 12s | 2s |
| 11 | 7s | 17s | 12s | 1.5s |
| 16 | 7s | 17s | 12s | 1s |
| 18 | 7s | 17s | 12s | 1s |
Playing as Yasuo
Tips to maximize your impact
- Charge your whirlwind on minions
Hit twice with Steel Tempest (Q), on minions if needed, to charge the whirlwind. Cast it during Sweeping Blade (E): the strike becomes a circle.
- Move to charge your shield
Keep moving before taking a trade: Way of the Wanderer (passive) builds your shield while you move, and it triggers on the first hit you take.
- Dash from minion to minion
Chain Sweeping Blade (E) on different targets to reposition or dodge: each target has its own cooldown, so the spell comes back almost instantly.
- Save Wind Wall for what matters
Save Wind Wall (W) for a projectile that decides the teamfight, like Jinx's ult, rather than for poke: it blocks for 4 seconds, on a 25 to 17 second cooldown.
- Use your allies' knock-ups
Watch for your allies' knock-ups: Last Breath (R) can be cast on any airborne champion, whether the knock-up comes from your whirlwind or Malphite's ult.
Playing against Kog'Maw
How to counter and exploit weaknesses
- Engage when his W ends
Engage when Bio-Arcane Barrage (W) ends: his attack range drops back to 500, and the spell has a 17-second cooldown.
- Punish his lack of mobility
If you can engage, go for him: with no dash or leap, Kog'Maw can only back off on foot, and Void Ooze (E) is his only slow.
- Leave his R range at low health
Below 40% health, get out of range of Living Artillery (R): each shot then deals its max damage to you, and it reaches very far.
- Move away when he dies
When he dies, move away from him: Icathian Surprise (passive) makes him explode 4 seconds later, dealing true damage to nearby enemies.
Other Yasuo matchups
Patch 16.21.1