Yasuo vs Locke

Yasuo
vs
Not enough games
Locke
Dive threatSustained DPSCountered by stasisHigh burst

Build vs Locke

The champion's reference build, for lack of enough games in this matchup

Recommended items for Yasuo: Blade of The Ruined King, Immortal Shieldbow, Infinity Edge, Berserker's Greaves, Death's Dance, Kraken Slayer, Lord Dominik's Regards, B. F. Sword.

Starting items

Doran's Bow
Health Potion
x2

Core build

Blade of The Ruined King
1
Immortal Shieldbow
2
Infinity Edge
3

Standard

Berserker's Greaves
4AS
Death's Dance
5

Summoner spells

ExhaustFlash60%
FlashDot38%

Anti CC

Mercury's Treads
4vs CC

Other options

Death's Dance
Kraken Slayer
Lord Dominik's Regards
B. F. Sword
Mortal Reminder
Wit's End
Stormrazor
Guardian Angel
Bloodthirster
Phantom Dancer
PrecisionPrecision
Lethal TempoLethal Tempo
Absorb LifeAbsorb Life
Legend: AlacrityLegend: Alacrity
Last StandLast Stand
ResolveResolve
Second WindSecond Wind
OvergrowthOvergrowth
Attack SpeedAdaptive ForceHealth Scaling

Power Spikes

Strength by game phase

Locke's abilities

Passive, spells and ultimate

Silver Stake (P)

Locke's attacks deal additional magic damage On-Hit, increased based on enemy missing Health.

Cooldowns

Cooldowns by spell rank

LevelQWER
310s18s10s–
68s18s10s2m
96s17s10s2m
116s16s10s1m40
166s14s10s1m20
186s14s10s1m20

Playing as Yasuo

Tips to maximize your impact

  1. Charge your whirlwind on minions

    Hit twice with Steel Tempest (Q), on minions if needed, to charge the whirlwind. Cast it during Sweeping Blade (E): the strike becomes a circle.

  2. Move to charge your shield

    Keep moving before taking a trade: Way of the Wanderer (passive) builds your shield while you move, and it triggers on the first hit you take.

  3. Dash from minion to minion

    Chain Sweeping Blade (E) on different targets to reposition or dodge: each target has its own cooldown, so the spell comes back almost instantly.

  4. Save Wind Wall for what matters

    Save Wind Wall (W) for a projectile that decides the teamfight, like Jinx's ult, rather than for poke: it blocks for 4 seconds, on a 25 to 17 second cooldown.

  5. Use your allies' knock-ups

    Watch for your allies' knock-ups: Last Breath (R) can be cast on any airborne champion, whether the knock-up comes from your whirlwind or Malphite's ult.

Playing against Locke

How to counter and exploit weaknesses

  1. Back instead of staying low

    Back instead of staying in lane at low health: Silver Stake (passive) adds damage to his autos that grows with your missing health.

  2. Trade after his E

    Trade after Ashen Pursuit (E): it's his only instant movement, and its 10-second cooldown only resets if he gets a takedown.

  3. During his W, only hit to kill

    During Soul Ignition (W), only hit him if you can kill him: at the end, he heals back part of the last damage taken, yours included.

  4. Stay above his threshold

    Marked by Purgatory (R), stay above its threshold: if you have a heal or a shield, use it, because he seals marked enemies who drop below it.

  5. Contest his artifact

    If the Purgatory (R) artifact lands, hold the area where it fell: by picking it up, Locke raises his execute threshold for each sealed champion, for the rest of the game.

Patch 16.21.1