Yasuo vs Vex
Build vs Vex
The champion's reference build, for lack of enough games in this matchup
Recommended items for Yasuo: Blade of The Ruined King, Immortal Shieldbow, Infinity Edge, Berserker's Greaves, Death's Dance, B. F. Sword, Kraken Slayer, Wit's End.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Vex's abilities
Passive, spells and ultimate
Vex periodically becomes empowered, causing her next basic Ability to fear enemies and interrupt dashes. Whenever a nearby enemy dashes, Vex applies a mark that can be consumed for bonus damage that also reduces the cooldown of her empowered state.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 8s | 16s | 12s | – |
| 6 | 6s | 16s | 12s | 2m20 |
| 9 | 4s | 15s | 12s | 2m20 |
| 11 | 4s | 14s | 12s | 2m |
| 16 | 4s | 12s | 12s | 1m40 |
| 18 | 4s | 12s | 12s | 1m40 |
Playing as Yasuo
Tips to maximize your impact
- Charge your whirlwind on minions
Hit twice with Steel Tempest (Q), on minions if needed, to charge the whirlwind. Cast it during Sweeping Blade (E): the strike becomes a circle.
- Move to charge your shield
Keep moving before taking a trade: Way of the Wanderer (passive) builds your shield while you move, and it triggers on the first hit you take.
- Dash from minion to minion
Chain Sweeping Blade (E) on different targets to reposition or dodge: each target has its own cooldown, so the spell comes back almost instantly.
- Save Wind Wall for what matters
Save Wind Wall (W) for a projectile that decides the teamfight, like Jinx's ult, rather than for poke: it blocks for 4 seconds, on a 25 to 17 second cooldown.
- Use your allies' knock-ups
Watch for your allies' knock-ups: Last Breath (R) can be cast on any airborne champion, whether the knock-up comes from your whirlwind or Malphite's ult.
Playing against Vex
How to counter and exploit weaknesses
- Dodge her mist early
Get out of the line of Mistral Bolt (Q) early: after a short delay, the mist narrows but speeds up.
- No dashes near her
If you have a dash, avoid using it near her: it marks you with Gloom, and if Doom 'n Gloom (passive) is ready, her next spell interrupts it and fears you.
- Trade after her fear
Start a trade right after she fears someone: her next spell empowered by Doom 'n Gloom (passive) then takes a while to come back.
- Dodge her Shadow
Get out of the path of Shadow Surge (R): Vex can only dash to the first champion hit by Shadow.
Other Yasuo matchups
Patch 16.21.1