Yasuo vs Xerath
Build vs Xerath
The champion's reference build, for lack of enough games in this matchup
Recommended items for Yasuo: Blade of The Ruined King, Immortal Shieldbow, Infinity Edge, Berserker's Greaves, Lord Dominik's Regards, Death's Dance, Guardian Angel, Bloodthirster.
Starting items
Core build
Standard
Summoner spells
Anti CC
Other options
Power Spikes
Strength by game phase
Xerath's abilities
Passive, spells and ultimate
Xerath's basic attacks periodically restore Mana. Whenever Xerath kills a unit, this cooldown is reduced.
Cooldowns
Cooldowns by spell rank
| Level | Q | W | E | R |
|---|---|---|---|---|
| 3 | 9s | 14s | 13s | – |
| 6 | 7s | 14s | 13s | 2m10 |
| 9 | 5s | 13s | 13s | 2m10 |
| 11 | 5s | 12s | 13s | 1m55 |
| 16 | 5s | 10s | 12s | 1m40 |
| 18 | 5s | 10s | 11s | 1m40 |
Playing as Yasuo
Tips to maximize your impact
- Charge your whirlwind on minions
Hit twice with Steel Tempest (Q), on minions if needed, to charge the whirlwind. Cast it during Sweeping Blade (E): the strike becomes a circle.
- Move to charge your shield
Keep moving before taking a trade: Way of the Wanderer (passive) builds your shield while you move, and it triggers on the first hit you take.
- Dash from minion to minion
Chain Sweeping Blade (E) on different targets to reposition or dodge: each target has its own cooldown, so the spell comes back almost instantly.
- Save Wind Wall for what matters
Save Wind Wall (W) for a projectile that decides the teamfight, like Jinx's ult, rather than for poke: it blocks for 4 seconds, on a 25 to 17 second cooldown.
- Use your allies' knock-ups
Watch for your allies' knock-ups: Last Breath (R) can be cast on any airborne champion, whether the knock-up comes from your whirlwind or Malphite's ult.
Playing against Xerath
How to counter and exploit weaknesses
- Stay behind your minions
Keep minions between you and Xerath: Shocking Orb (E) stuns the first enemy hit, for longer the farther it has traveled.
- Change direction
Don't stand still, and change direction often: Arcanopulse (Q) hits a target moving forward or backward in a straight line much more easily.
- Engage while he charges
If you can engage, go in while he charges Arcanopulse (Q): he slows down by up to 50%, and he has no dash to escape.
- Interrupt his Rite of the Arcane
If you have CC and can reach him during Rite of the Arcane (R), use it: he channels the ult, and interrupting it stops his shots.
Other Yasuo matchups
Patch 16.21.1